Exploding spheres cause real explosions

Despite active explosion attacks being called explosions in-game,
they only affected a single target, and were handled differently
from actual explosions. Make them do an actual explosion instead.
This should make spheres more interesting and inspire different
tactics handling them.

Because spheres deal more damage on average and can destroy items
in their explosions, their difficulty has been increased slightly.

Polyselfed hero exploding won't cause elemental damage to their
own gear.

Originally from xNetHack by copperwater <aosdict@gmail.com>.
This commit is contained in:
Pasi Kallinen
2021-05-22 13:27:54 +03:00
parent 7f8cfb43d2
commit 6b60618e0e
11 changed files with 220 additions and 130 deletions

View File

@@ -530,6 +530,7 @@ boost hit points of some golems
make anti-magic fields drain more energy and prevent them from showing up
too early in the dungeon
eating magical monsters such as wizards or shamans may give a mild buzz
make exploding spheres create an actual explosion
Fixes to 3.7.0-x Problems that Were Exposed Via git Repository