Exploding spheres cause real explosions
Despite active explosion attacks being called explosions in-game, they only affected a single target, and were handled differently from actual explosions. Make them do an actual explosion instead. This should make spheres more interesting and inspire different tactics handling them. Because spheres deal more damage on average and can destroy items in their explosions, their difficulty has been increased slightly. Polyselfed hero exploding won't cause elemental damage to their own gear. Originally from xNetHack by copperwater <aosdict@gmail.com>.
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@@ -530,6 +530,7 @@ boost hit points of some golems
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make anti-magic fields drain more energy and prevent them from showing up
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too early in the dungeon
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eating magical monsters such as wizards or shamans may give a mild buzz
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make exploding spheres create an actual explosion
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Fixes to 3.7.0-x Problems that Were Exposed Via git Repository
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