[baby] long worms
Between the addition of worm body parts and the phrasing of engulfing/ digesting status, I remembered an oddity with the vanquished monster list: it shows baby long worms right next to adult long worms; both were defined as level 8 monsters. It also turns out that babies dealt more damage per attack than adults; that was counterintuitive, to put it mildly. Boost long worms from level 8 to 9; drop baby long worms from level 8 to 5, half rounded up just like the relationship between baby and adult purple worms (who are levels 8 and 15, respectively). And increase the damage for adult long worm attack (was 1d4, now 2d4); drop it for baby (was 1d6, now 1d4).
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@@ -195,6 +195,7 @@ worms don't have scales, krakens have tentacles, stalkers have a head
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you no longer "fry to a crisp" as a water elemental
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eating leather spellbook violates vegetarian conduct
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more precise probing/stethoscope feedback when engulfed
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make baby long worms have lower level than full grown ones
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Platform- and/or Interface-Specific Fixes
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@@ -985,8 +985,8 @@ NEARDATA struct permonst mons[] = {
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* worms
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*/
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MON("baby long worm", S_WORM,
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LVL(8, 3, 5, 0, 0), G_GENO,
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A(ATTK(AT_BITE, AD_PHYS, 1, 6),
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LVL(5, 3, 5, 0, 0), G_GENO,
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A(ATTK(AT_BITE, AD_PHYS, 1, 4),
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NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK),
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SIZ(600, 250, MS_SILENT, MZ_LARGE), 0, 0,
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M1_ANIMAL|M1_SLITHY|M1_NOLIMBS|M1_CARNIVORE|M1_NOTAKE,
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@@ -999,8 +999,8 @@ NEARDATA struct permonst mons[] = {
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M1_ANIMAL|M1_SLITHY|M1_NOLIMBS|M1_CARNIVORE, M2_HOSTILE,
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0, CLR_MAGENTA),
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MON("long worm", S_WORM,
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LVL(8, 3, 5, 10, 0), (G_GENO|2),
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A(ATTK(AT_BITE, AD_PHYS, 1, 4),
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LVL(9, 3, 5, 10, 0), (G_GENO|2),
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A(ATTK(AT_BITE, AD_PHYS, 2, 4),
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NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK),
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SIZ(1500, 500, MS_SILENT, MZ_GIGANTIC), 0, 0,
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M1_ANIMAL|M1_SLITHY|M1_NOLIMBS|M1_OVIPAROUS|M1_CARNIVORE|M1_NOTAKE,
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