win32 USER_SOUNDS
This uses pmatch() as a default pattern matcher, and #defines USER_SOUNDS_REGEX for Qt to enable the code for regular expressions. This is enabled for win32tty and win32gui.
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@@ -85,6 +85,7 @@
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#ifdef QT_GRAPHICS
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# define DEFAULT_WC_TILED_MAP /* Default to tiles if users doesn't say wc_ascii_map */
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# define USER_SOUNDS /* Use sounds */
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# define USER_SOUNDS_REGEX
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# define USE_XPM /* Use XPM format for images (required) */
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# define GRAPHIC_TOMBSTONE /* Use graphical tombstone (rip.ppm) */
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# ifndef DEFAULT_WINDOW_SYS
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@@ -23,6 +23,7 @@
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#define SELF_RECOVER /* Allow the game itself to recover from an aborted game */
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#define USER_SOUNDS
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/*
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* -----------------------------------------------------------------
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* The remaining code shouldn't need modification.
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