win32 USER_SOUNDS

This uses pmatch() as a default pattern matcher,
and #defines USER_SOUNDS_REGEX for Qt
to enable the code for regular expressions.

This is enabled for win32tty and win32gui.
This commit is contained in:
nethack.allison
2002-09-02 23:28:54 +00:00
parent 0cb3b8543b
commit 6bebdbb135
8 changed files with 53 additions and 7 deletions
+3
View File
@@ -1761,6 +1761,9 @@ tty_putstr(window, attr, str)
switch(cw->type) {
case NHW_MESSAGE:
/* really do this later */
#if defined(USER_SOUNDS) && defined(WIN32CON)
play_sound_for_message(str);
#endif
update_topl(str);
break;
+8 -2
View File
@@ -18,8 +18,6 @@
#define MORE "--More--"
struct window_line {
int attr;
char text[MAXWINDOWTEXT];
@@ -61,6 +59,10 @@ static COLORREF setMsgTextColor(HDC hdc, int gray);
static void onPaint(HWND hWnd);
static void onCreate(HWND hWnd, WPARAM wParam, LPARAM lParam);
#ifdef USER_SOUNDS
extern void play_sound_for_message(const char* str);
#endif
HWND mswin_init_message_window () {
static int run_once = 0;
HWND ret;
@@ -242,6 +244,10 @@ void onMSNHCommand(HWND hWnd, WPARAM wParam, LPARAM lParam)
/* update window content */
InvalidateRect(hWnd, NULL, TRUE);
#ifdef USER_SOUNDS
play_sound_for_message(msg_data->text);
#endif
}
break;
+6 -2
View File
@@ -54,7 +54,7 @@ BSC32=bscmake.exe
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /machine:I386
# ADD LINK32 kernel32.lib user32.lib gdi32.lib comctl32.lib advapi32.lib /nologo /subsystem:windows /map /debug /machine:I386 /MAPINFO:EXPORTS /MAPINFO:LINES
# ADD LINK32 kernel32.lib user32.lib gdi32.lib comctl32.lib advapi32.lib winmm.lib /nologo /subsystem:windows /map /debug /machine:I386 /MAPINFO:EXPORTS /MAPINFO:LINES
# SUBTRACT LINK32 /pdb:none
# Begin Special Build Tool
OutDir=.\Release
@@ -95,7 +95,7 @@ BSC32=bscmake.exe
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /debug /machine:I386 /pdbtype:sept
# ADD LINK32 kernel32.lib user32.lib gdi32.lib comctl32.lib advapi32.lib /nologo /subsystem:windows /debug /machine:I386 /pdbtype:sept
# ADD LINK32 kernel32.lib user32.lib gdi32.lib comctl32.lib advapi32.lib winmm.lib /nologo /subsystem:windows /debug /machine:I386 /pdbtype:sept
# Begin Special Build Tool
OutDir=.\Debug
SOURCE="$(InputPath)"
@@ -358,6 +358,10 @@ SOURCE=..\src\music.c
# End Source File
# Begin Source File
SOURCE=..\sys\winnt\ntsound.c
# End Source File
# Begin Source File
SOURCE=..\src\o_init.c
# End Source File
# Begin Source File