This adds <Someone> patch for enlightenment to show increase damage and
accuracy (only on death). It's one of the 'insufficient discussion' patches, but I doubt anyone will object to it.
This commit is contained in:
12
src/cmd.c
12
src/cmd.c
@@ -773,6 +773,18 @@ int final; /* 0 => still in progress; 1 => over, survived; 2 => dead */
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if (u.usick_type & SICK_NONVOMITABLE)
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if (u.usick_type & SICK_NONVOMITABLE)
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you_are("sick from illness");
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you_are("sick from illness");
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}
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}
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/* added by JDS */
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if (u.uhitinc) {
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Sprintf(buf, "%s%i %s to hit", u.uhitinc > 0 ? "+" : "",
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u.uhitinc, u.uhitinc > 0 ? "bonus" : "penalty");
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you_have(buf);
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}
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if (u.udaminc) {
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Sprintf(buf, "%s%i %s to damage", u.udaminc > 0 ? "+" : "",
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u.udaminc, u.udaminc > 0 ? "bonus" : "penalty");
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you_have(buf);
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} /* end JDS portion */
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}
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}
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if (Stoned) you_are("turning to stone");
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if (Stoned) you_are("turning to stone");
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if (Slimed) you_are("turning into slime");
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if (Slimed) you_are("turning into slime");
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