distinguish global variables that get written to savefile

The g? structs had a mix of variables that were written to
the savefile, and those that were not.

For better clarity and to distinguish those that end up in
the savefile, relocate some g? variables that get written
directly to the savefile into different structs.

This updates EDITLEVEL, although technically it probably
didn't need to, since savefile contents are not changing.

Details:

    gb.bases            -> svb.bases
    gb.bbubbles         -> svb.bbubbles
    gb.branches         -> svb.branches
    gc.context          -> svc.context
    gd.disco            -> svd.disco
    gd.dndest           -> svd.dndest
    gd.doors            -> svd.doors
    gd.doors_alloc      -> svd.doors_alloc
    gd.dungeon_topology -> svd.dungeon_topology
    gd.dungeons         -> svd.dungeons
    ge.exclusion_zones  -> sve.exclusion_zones
    gh.hackpid          -> svh.hackpid
    gi.inv_pos          -> svi.inv_pos
    gk.killer           -> svk.killer
    gl.lastseentyp      -> svl.lastseentyp
    gl.level            -> svl.level
    gl.level_info       -> svl.level_info
    gm.mapseenchn       -> svm.mapseenchn
    gm.moves            -> svm.moves
    gm.mvitals          -> svm.mvitals
    gn.n_dgns           -> svn.n_dgns
    gn.n_regions        -> svn.n_regions
    gn.nroom            -> svn.nroom
    go.oracle_cnt       -> svo.oracle_cnt
    gp.pl_character     -> svp.pl_character
    gp.pl_fruit         -> svp.pl_fruit
    gp.plname           -> svp.plname
    gp.program_state    -> svp.program_state
    gq.quest_status     -> svq.quest_status
    gr.rooms            -> svr.rooms
    gs.sp_levchn        -> svs.sp_levchn
    gs.spl_book         -> svs.spl_book
    gt.timer_id         -> svt.timer_id
    gt.tune             -> svt.tune
    gu.updest           -> svu.updest
    gx.xmax             -> svx.xmax
    gx.xmin             -> svx.xmin
    gy.ymax             -> svy.ymax
    gy.ymin             -> svy.ymin

Related note:
There are some pointer variables that are heads of chains that were not
moved from 'g?' to 'sv?', because they are not actually written to the
savefile directly, but the objects/monst/trap/lightsource/timer in the
chains they point to are. That can be changed, if desired.
Examples: gi.invent, gm.migrating_objs, gb.billobjs, gm.migrating_mons,
          gf.ftrap, gl.light_base, gt.timer_base
This commit is contained in:
nhmall
2024-07-13 14:57:50 -04:00
parent 0e4083153c
commit 6c0ae092c6
174 changed files with 3502 additions and 3305 deletions

View File

@@ -40,10 +40,10 @@ struct shclass {
const char *const *shknms; /* list of shopkeeper names for this type */
};
/* the normal rooms on the current level are described in gr.rooms[0..n] for
/* the normal rooms on the current level are described in svr.rooms[0..n] for
* some n<MAXNROFROOMS
* the vault, if any, is described by gr.rooms[n+1]
* the next gr.rooms entry has hx -1 as a flag
* the vault, if any, is described by svr.rooms[n+1]
* the next svr.rooms entry has hx -1 as a flag
* there is at most one non-vault special room on a level
*/
@@ -88,7 +88,7 @@ enum roomtype_types {
#define SHARED 1 /* indicates normal shared boundary */
#define SHARED_PLUS 2 /* indicates shared boundary - extra adjacent-square
* searching required */
#define ROOMOFFSET 3 /* (levl[x][y].roomno - ROOMOFFSET) gives gr.rooms[] index,
#define ROOMOFFSET 3 /* (levl[x][y].roomno - ROOMOFFSET) gives svr.rooms[] index,
* for inside-squares and non-shared boundaries */
/* Values for needfill */
@@ -99,14 +99,14 @@ enum roomtype_types {
#define FILL_LVFLAGS 2 /* special rooms only; set the room's rtype and level
flags as appropriate, but do not put anything in it */
#define IS_ROOM_PTR(x) ((x) >= gr.rooms && (x) < gr.rooms + MAXNROFROOMS)
#define IS_ROOM_PTR(x) ((x) >= svr.rooms && (x) < svr.rooms + MAXNROFROOMS)
#define IS_ROOM_INDEX(x) ((x) >= 0 && (x) < MAXNROFROOMS)
#define IS_SUBROOM_PTR(x) \
((x) >= gs.subrooms && (x) < gs.subrooms + MAXNROFROOMS)
#define IS_SUBROOM_INDEX(x) ((x) > MAXNROFROOMS && (x) <= (MAXNROFROOMS * 2))
#define ROOM_INDEX(x) ((x) - gr.rooms)
#define ROOM_INDEX(x) ((x) - svr.rooms)
#define SUBROOM_INDEX(x) ((x) - gs.subrooms)
#define IS_LAST_ROOM_PTR(x) (ROOM_INDEX(x) == gn.nroom)
#define IS_LAST_ROOM_PTR(x) (ROOM_INDEX(x) == svn.nroom)
#define IS_LAST_SUBROOM_PTR(x) (!gn.nsubroom || SUBROOM_INDEX(x) == gn.nsubroom)
#endif /* MKROOM_H */