distinguish global variables that get written to savefile
The g? structs had a mix of variables that were written to
the savefile, and those that were not.
For better clarity and to distinguish those that end up in
the savefile, relocate some g? variables that get written
directly to the savefile into different structs.
This updates EDITLEVEL, although technically it probably
didn't need to, since savefile contents are not changing.
Details:
gb.bases -> svb.bases
gb.bbubbles -> svb.bbubbles
gb.branches -> svb.branches
gc.context -> svc.context
gd.disco -> svd.disco
gd.dndest -> svd.dndest
gd.doors -> svd.doors
gd.doors_alloc -> svd.doors_alloc
gd.dungeon_topology -> svd.dungeon_topology
gd.dungeons -> svd.dungeons
ge.exclusion_zones -> sve.exclusion_zones
gh.hackpid -> svh.hackpid
gi.inv_pos -> svi.inv_pos
gk.killer -> svk.killer
gl.lastseentyp -> svl.lastseentyp
gl.level -> svl.level
gl.level_info -> svl.level_info
gm.mapseenchn -> svm.mapseenchn
gm.moves -> svm.moves
gm.mvitals -> svm.mvitals
gn.n_dgns -> svn.n_dgns
gn.n_regions -> svn.n_regions
gn.nroom -> svn.nroom
go.oracle_cnt -> svo.oracle_cnt
gp.pl_character -> svp.pl_character
gp.pl_fruit -> svp.pl_fruit
gp.plname -> svp.plname
gp.program_state -> svp.program_state
gq.quest_status -> svq.quest_status
gr.rooms -> svr.rooms
gs.sp_levchn -> svs.sp_levchn
gs.spl_book -> svs.spl_book
gt.timer_id -> svt.timer_id
gt.tune -> svt.tune
gu.updest -> svu.updest
gx.xmax -> svx.xmax
gx.xmin -> svx.xmin
gy.ymax -> svy.ymax
gy.ymin -> svy.ymin
Related note:
There are some pointer variables that are heads of chains that were not
moved from 'g?' to 'sv?', because they are not actually written to the
savefile directly, but the objects/monst/trap/lightsource/timer in the
chains they point to are. That can be changed, if desired.
Examples: gi.invent, gm.migrating_objs, gb.billobjs, gm.migrating_mons,
gf.ftrap, gl.light_base, gt.timer_base
This commit is contained in:
@@ -363,7 +363,7 @@ enlightenment(
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if (ge.en_via_menu)
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start_menu(ge.en_win, MENU_BEHAVE_STANDARD);
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Strcpy(tmpbuf, gp.plname);
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Strcpy(tmpbuf, svp.plname);
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*tmpbuf = highc(*tmpbuf); /* same adjustment as bottom line */
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/* as in background_enlightenment, when poly'd we need to use the saved
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gender in u.mfemale rather than the current you-as-monster gender */
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@@ -512,7 +512,7 @@ background_enlightenment(int unused_mode UNUSED, int final)
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way sooner (in other words, didn't start that way) */
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? (!final ? "now " : "belatedly ")
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/* atheist (ignored in very early game) */
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: (!u.uconduct.gnostic && gm.moves > 1000L)
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: (!u.uconduct.gnostic && svm.moves > 1000L)
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? "nominally "
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/* lastly, normal case */
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: "",
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@@ -577,13 +577,13 @@ background_enlightenment(int unused_mode UNUSED, int final)
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!strncmp(tmpbuf, "Plane", 5) ? "Elemental " : "", tmpbuf);
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} else if (Is_knox(&u.uz)) {
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/* this gives away the fact that the knox branch is only 1 level */
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Sprintf(buf, "on the %s level", gd.dungeons[u.uz.dnum].dname);
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Sprintf(buf, "on the %s level", svd.dungeons[u.uz.dnum].dname);
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/* TODO? maybe phrase it differently when actually inside the fort,
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if we're able to determine that (not trivial) */
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} else {
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char dgnbuf[QBUFSZ];
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Strcpy(dgnbuf, gd.dungeons[u.uz.dnum].dname);
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Strcpy(dgnbuf, svd.dungeons[u.uz.dnum].dname);
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if (!strncmpi(dgnbuf, "The ", 4))
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*dgnbuf = lowc(*dgnbuf);
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Sprintf(tmpbuf, "level %d",
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@@ -599,11 +599,11 @@ background_enlightenment(int unused_mode UNUSED, int final)
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you_are(buf, "");
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/* this is shown even if the 'time' option is off */
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if (gm.moves == 1L) {
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if (svm.moves == 1L) {
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you_have("just started your adventure", "");
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} else {
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/* 'turns' grates on the nerves in this context... */
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Sprintf(buf, "the dungeon %ld turn%s ago", gm.moves, plur(gm.moves));
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Sprintf(buf, "the dungeon %ld turn%s ago", svm.moves, plur(svm.moves));
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/* same phrasing for current and final: "entered" is unconditional */
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enlght_line(You_, "entered ", buf, "");
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}
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@@ -913,7 +913,7 @@ status_enlightenment(int mode, int final)
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/* if hero dies while dismounting, u.usteed will still
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be set; we want to ignore steed in that situation */
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&& !(final == ENL_GAMEOVERDEAD
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&& !strcmp(gk.killer.name, "riding accident")));
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&& !strcmp(svk.killer.name, "riding accident")));
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const char *steedname = (!Riding ? (char *) 0
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: x_monnam(u.usteed,
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u.usteed->mtame ? ARTICLE_YOUR : ARTICLE_THE,
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@@ -1544,30 +1544,30 @@ attributes_enlightenment(
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you_are("telepathic", from_what(TELEPAT));
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if (Warning)
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you_are("warned", from_what(WARNING));
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if (Warn_of_mon && gc.context.warntype.obj) {
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if (Warn_of_mon && svc.context.warntype.obj) {
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Sprintf(buf, "aware of the presence of %s",
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(gc.context.warntype.obj & M2_ORC) ? "orcs"
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: (gc.context.warntype.obj & M2_ELF) ? "elves"
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: (gc.context.warntype.obj & M2_DEMON) ? "demons" : something);
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(svc.context.warntype.obj & M2_ORC) ? "orcs"
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: (svc.context.warntype.obj & M2_ELF) ? "elves"
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: (svc.context.warntype.obj & M2_DEMON) ? "demons" : something);
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you_are(buf, from_what(WARN_OF_MON));
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}
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if (Warn_of_mon && gc.context.warntype.polyd) {
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if (Warn_of_mon && svc.context.warntype.polyd) {
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Sprintf(buf, "aware of the presence of %s",
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((gc.context.warntype.polyd & (M2_HUMAN | M2_ELF))
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((svc.context.warntype.polyd & (M2_HUMAN | M2_ELF))
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== (M2_HUMAN | M2_ELF))
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? "humans and elves"
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: (gc.context.warntype.polyd & M2_HUMAN)
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: (svc.context.warntype.polyd & M2_HUMAN)
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? "humans"
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: (gc.context.warntype.polyd & M2_ELF)
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: (svc.context.warntype.polyd & M2_ELF)
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? "elves"
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: (gc.context.warntype.polyd & M2_ORC)
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: (svc.context.warntype.polyd & M2_ORC)
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? "orcs"
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: (gc.context.warntype.polyd & M2_DEMON)
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: (svc.context.warntype.polyd & M2_DEMON)
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? "demons"
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: "certain monsters");
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you_are(buf, "");
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}
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warnspecies = gc.context.warntype.speciesidx;
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warnspecies = svc.context.warntype.speciesidx;
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if (Warn_of_mon && ismnum(warnspecies)) {
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Sprintf(buf, "aware of the presence of %s",
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makeplural(mons[warnspecies].pmnames[NEUTRAL]));
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@@ -1917,7 +1917,7 @@ attributes_enlightenment(
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Sprintf(buf, "Fruit #%d ", f->fid);
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enl_msg(buf, "is ", "was ", f->fname, "");
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}
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enl_msg("The current fruit ", "is ", "was ", gp.pl_fruit, "");
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enl_msg("The current fruit ", "is ", "was ", svp.pl_fruit, "");
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Sprintf(buf, "%d", flags.made_fruit);
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enl_msg("The made fruit flag ", "is ", "was ", buf, "");
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}
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@@ -2005,7 +2005,7 @@ youhiding(boolean via_enlghtmt, /* enlightenment line vs topl message */
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if (is_pool(u.ux, u.uy))
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Sprintf(bp, " in the %s", waterbody_name(u.ux, u.uy));
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} else if (hides_under(gy.youmonst.data)) {
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struct obj *o = gl.level.objects[u.ux][u.uy];
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struct obj *o = svl.level.objects[u.ux][u.uy];
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if (o)
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Sprintf(bp, " underneath %s", ansimpleoname(o));
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@@ -2395,7 +2395,7 @@ record_achievement(schar achidx)
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/* avoid livelog for achievements recorded during final disclosure:
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nudist and blind-from-birth; also ascension which is suppressed
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by this gets logged separately in really_done() */
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if (gp.program_state.gameover)
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if (svp.program_state.gameover)
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return;
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if (absidx >= ACH_RNK1 && absidx <= ACH_RNK8) {
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@@ -2408,8 +2408,8 @@ record_achievement(schar achidx)
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|| achidx == ACH_MINE_PRIZE) {
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/* need to supply extra information for these two */
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short otyp = ((achidx == ACH_SOKO_PRIZE)
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? gc.context.achieveo.soko_prize_otyp
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: gc.context.achieveo.mines_prize_otyp);
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? svc.context.achieveo.soko_prize_otyp
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: svc.context.achieveo.mines_prize_otyp);
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/* note: OBJ_NAME() works here because both "bag of holding" and
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"amulet of reflection" are fully named in their objects[] entry
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@@ -2641,8 +2641,8 @@ vanqsort_cmp(
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break;
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case VANQ_COUNT_H_L:
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case VANQ_COUNT_L_H:
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died1 = gm.mvitals[indx1].died;
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died2 = gm.mvitals[indx2].died;
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died1 = svm.mvitals[indx1].died;
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died2 = svm.mvitals[indx2].died;
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res = died2 - died1; /* dead count high to low */
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if (flags.vanq_sortmode == VANQ_COUNT_L_H)
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res = -res; /* dead count low to high */
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@@ -2717,7 +2717,7 @@ dovanquished(void)
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#define UniqCritterIndx(mndx) \
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((mons[mndx].geno & G_UNIQ) != 0 && mndx != PM_HIGH_CLERIC)
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#define done_stopprint gp.program_state.stopprint
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#define done_stopprint svp.program_state.stopprint
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void
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list_vanquished(char defquery, boolean ask)
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@@ -2740,7 +2740,7 @@ list_vanquished(char defquery, boolean ask)
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/* get totals first */
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ntypes = 0;
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for (i = LOW_PM; i < NUMMONS; i++) {
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if ((nkilled = (int) gm.mvitals[i].died) == 0)
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if ((nkilled = (int) svm.mvitals[i].died) == 0)
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continue;
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mindx[ntypes++] = i;
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total_killed += (long) nkilled;
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@@ -2779,7 +2779,7 @@ list_vanquished(char defquery, boolean ask)
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qsort((genericptr_t) mindx, ntypes, sizeof *mindx, vanqsort_cmp);
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for (ni = 0; ni < ntypes; ni++) {
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i = mindx[ni];
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nkilled = gm.mvitals[i].died;
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nkilled = svm.mvitals[i].died;
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mlet = mons[i].mlet;
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if (class_header && mlet != prev_mlet) {
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Strcpy(buf, def_monsyms[(int) mlet].explain);
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@@ -2852,7 +2852,7 @@ list_vanquished(char defquery, boolean ask)
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* still in progress, so use present tense via pline(), or for dumplog
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* which needs putstr() and past tense.
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*/
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} else if (!gp.program_state.gameover) {
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} else if (!svp.program_state.gameover) {
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/* #vanquished rather than final disclosure, so pline() is ok */
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pline("No creatures have been vanquished.");
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#ifdef DUMPLOG
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@@ -2869,7 +2869,7 @@ num_genocides(void)
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int i, n = 0;
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for (i = LOW_PM; i < NUMMONS; ++i) {
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if (gm.mvitals[i].mvflags & G_GENOD) {
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if (svm.mvitals[i].mvflags & G_GENOD) {
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++n;
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if (UniqCritterIndx(i))
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impossible("unique creature '%d: %s' genocided?",
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@@ -2888,7 +2888,7 @@ num_extinct(void)
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for (i = LOW_PM; i < NUMMONS; ++i) {
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if (UniqCritterIndx(i))
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continue;
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if ((gm.mvitals[i].mvflags & G_GONE) == G_EXTINCT)
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if ((svm.mvitals[i].mvflags & G_GONE) == G_EXTINCT)
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++n;
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}
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return n;
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@@ -2909,7 +2909,7 @@ num_gone(int mvflags, int *mindx)
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if (UniqCritterIndx(i))
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continue;
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if ((gm.mvitals[i].mvflags & mflg) != 0)
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if ((svm.mvitals[i].mvflags & mflg) != 0)
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mindx[n++] = i;
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}
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return n;
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@@ -2927,7 +2927,7 @@ list_genocided(char defquery, boolean ask)
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char buf[BUFSZ];
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boolean genoing, /* prompting for genocide or class genocide */
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dumping; /* for DUMPLOG; doesn't need to be conditional */
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boolean both = (gp.program_state.gameover || wizard || discover);
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boolean both = (svp.program_state.gameover || wizard || discover);
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dumping = (defquery == 'd');
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genoing = (defquery == 'g');
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@@ -3011,7 +3011,7 @@ list_genocided(char defquery, boolean ask)
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* clear. During normal play, 'mndx' won't be in the
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* collected list unless that bit is set.
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*/
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if ((gm.mvitals[mndx].mvflags & G_GONE) == G_EXTINCT)
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if ((svm.mvitals[mndx].mvflags & G_GONE) == G_EXTINCT)
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Strcat(buf, " (extinct)");
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putstr(klwin, 0, buf);
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}
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@@ -3031,7 +3031,7 @@ list_genocided(char defquery, boolean ask)
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}
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/* See the comment for similar code near the end of list_vanquished(). */
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} else if (!gp.program_state.gameover) {
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} else if (!svp.program_state.gameover) {
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/* #genocided rather than final disclosure, so pline() is ok and
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extinction has been ignored */
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pline("No creatures have been genocided%s.", genoing ? " yet" : "");
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@@ -3064,18 +3064,18 @@ doborn(void)
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putstr(datawin, 0, "died born");
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for (i = LOW_PM; i < NUMMONS; i++)
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if (gm.mvitals[i].born || gm.mvitals[i].died
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|| (gm.mvitals[i].mvflags & G_GONE) != 0) {
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if (svm.mvitals[i].born || svm.mvitals[i].died
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|| (svm.mvitals[i].mvflags & G_GONE) != 0) {
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Sprintf(buf, fmt,
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gm.mvitals[i].died, gm.mvitals[i].born,
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((gm.mvitals[i].mvflags & G_GONE) == G_EXTINCT) ? 'E'
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: ((gm.mvitals[i].mvflags & G_GONE) == G_GENOD) ? 'G'
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: ((gm.mvitals[i].mvflags & G_GONE) != 0) ? 'X'
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svm.mvitals[i].died, svm.mvitals[i].born,
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((svm.mvitals[i].mvflags & G_GONE) == G_EXTINCT) ? 'E'
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: ((svm.mvitals[i].mvflags & G_GONE) == G_GENOD) ? 'G'
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: ((svm.mvitals[i].mvflags & G_GONE) != 0) ? 'X'
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: ' ',
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mons[i].pmnames[NEUTRAL]);
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putstr(datawin, 0, buf);
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nborn += gm.mvitals[i].born;
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ndied += gm.mvitals[i].died;
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nborn += svm.mvitals[i].born;
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ndied += svm.mvitals[i].died;
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}
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putstr(datawin, 0, "");
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@@ -3376,7 +3376,7 @@ ustatusline(void)
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Strcat(info, mon_nam(u.ustuck));
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}
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pline("Status of %s (%s): Level %d HP %d(%d) AC %d%s.", gp.plname,
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pline("Status of %s (%s): Level %d HP %d(%d) AC %d%s.", svp.plname,
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piousness(FALSE, align_str(u.ualign.type)),
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Upolyd ? mons[u.umonnum].mlevel : u.ulevel, Upolyd ? u.mh : u.uhp,
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Upolyd ? u.mhmax : u.uhpmax, u.uac, info);
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Reference in New Issue
Block a user