distinguish global variables that get written to savefile

The g? structs had a mix of variables that were written to
the savefile, and those that were not.

For better clarity and to distinguish those that end up in
the savefile, relocate some g? variables that get written
directly to the savefile into different structs.

This updates EDITLEVEL, although technically it probably
didn't need to, since savefile contents are not changing.

Details:

    gb.bases            -> svb.bases
    gb.bbubbles         -> svb.bbubbles
    gb.branches         -> svb.branches
    gc.context          -> svc.context
    gd.disco            -> svd.disco
    gd.dndest           -> svd.dndest
    gd.doors            -> svd.doors
    gd.doors_alloc      -> svd.doors_alloc
    gd.dungeon_topology -> svd.dungeon_topology
    gd.dungeons         -> svd.dungeons
    ge.exclusion_zones  -> sve.exclusion_zones
    gh.hackpid          -> svh.hackpid
    gi.inv_pos          -> svi.inv_pos
    gk.killer           -> svk.killer
    gl.lastseentyp      -> svl.lastseentyp
    gl.level            -> svl.level
    gl.level_info       -> svl.level_info
    gm.mapseenchn       -> svm.mapseenchn
    gm.moves            -> svm.moves
    gm.mvitals          -> svm.mvitals
    gn.n_dgns           -> svn.n_dgns
    gn.n_regions        -> svn.n_regions
    gn.nroom            -> svn.nroom
    go.oracle_cnt       -> svo.oracle_cnt
    gp.pl_character     -> svp.pl_character
    gp.pl_fruit         -> svp.pl_fruit
    gp.plname           -> svp.plname
    gp.program_state    -> svp.program_state
    gq.quest_status     -> svq.quest_status
    gr.rooms            -> svr.rooms
    gs.sp_levchn        -> svs.sp_levchn
    gs.spl_book         -> svs.spl_book
    gt.timer_id         -> svt.timer_id
    gt.tune             -> svt.tune
    gu.updest           -> svu.updest
    gx.xmax             -> svx.xmax
    gx.xmin             -> svx.xmin
    gy.ymax             -> svy.ymax
    gy.ymin             -> svy.ymin

Related note:
There are some pointer variables that are heads of chains that were not
moved from 'g?' to 'sv?', because they are not actually written to the
savefile directly, but the objects/monst/trap/lightsource/timer in the
chains they point to are. That can be changed, if desired.
Examples: gi.invent, gm.migrating_objs, gb.billobjs, gm.migrating_mons,
          gf.ftrap, gl.light_base, gt.timer_base
This commit is contained in:
nhmall
2024-07-13 14:57:50 -04:00
parent 0e4083153c
commit 6c0ae092c6
174 changed files with 3502 additions and 3305 deletions

View File

@@ -109,7 +109,7 @@ set_uasmon(void)
which won't be known during the restore process: but BFlying
and BStealth should be set correctly already in that case, so
there's nothing to do */
if (!gp.program_state.restoring)
if (!svp.program_state.restoring)
float_vs_flight(); /* maybe toggle (BFlying & I_SPECIAL) */
polysense();
@@ -228,11 +228,11 @@ polyman(const char *fmt, const char *arg)
struct kinfo *kptr = find_delayed_killer(POLYMORPH);
if (kptr != (struct kinfo *) 0 && kptr->name[0]) {
gk.killer.format = kptr->format;
Strcpy(gk.killer.name, kptr->name);
svk.killer.format = kptr->format;
Strcpy(svk.killer.name, kptr->name);
} else {
gk.killer.format = KILLED_BY;
Strcpy(gk.killer.name, "self-genocide");
svk.killer.format = KILLED_BY;
Strcpy(svk.killer.name, "self-genocide");
}
dealloc_killer(kptr);
done(GENOCIDED);
@@ -275,9 +275,9 @@ change_sex(void)
u.mfemale = !u.mfemale;
max_rank_sz(); /* [this appears to be superfluous] */
if ((Upolyd ? u.mfemale : flags.female) && gu.urole.name.f)
Strcpy(gp.pl_character, gu.urole.name.f);
Strcpy(svp.pl_character, gu.urole.name.f);
else
Strcpy(gp.pl_character, gu.urole.name.m);
Strcpy(svp.pl_character, gu.urole.name.m);
if (!Upolyd) {
u.umonnum = u.umonster;
} else if (u.umonnum == PM_AMOROUS_DEMON) {
@@ -413,8 +413,8 @@ newman(void)
dead: /* we come directly here if experience level went to 0 or less */
urgent_pline(
"Your new form doesn't seem healthy enough to survive.");
gk.killer.format = KILLED_BY_AN;
Strcpy(gk.killer.name, "unsuccessful polymorph");
svk.killer.format = KILLED_BY_AN;
Strcpy(svk.killer.name, "unsuccessful polymorph");
done(DIED);
/* must have been life-saved to get here */
newuhs(FALSE);
@@ -617,7 +617,7 @@ polyself(int psflags)
if (draconian) {
do_merge:
mntmp = armor_to_dragon(uarm->otyp);
if (!(gm.mvitals[mntmp].mvflags & G_GENOD)) {
if (!(svm.mvitals[mntmp].mvflags & G_GENOD)) {
unsigned was_lit = uarm->lamplit;
int arm_light = artifact_light(uarm) ? arti_light_radius(uarm)
: 0;
@@ -729,7 +729,7 @@ polymon(int mntmp)
was_hiding_under = u.uundetected && hides_under(gy.youmonst.data);
int mlvl, newMaxStr;
if (gm.mvitals[mntmp].mvflags & G_GENOD) { /* allow G_EXTINCT */
if (svm.mvitals[mntmp].mvflags & G_GENOD) { /* allow G_EXTINCT */
You_feel("rather %s-ish.",
pmname(&mons[mntmp], flags.female ? FEMALE : MALE));
exercise(A_WIS, TRUE);
@@ -1346,8 +1346,8 @@ rehumanize(void)
/* You can't revert back while unchanging */
if (Unchanging) {
if (u.mh < 1) {
gk.killer.format = NO_KILLER_PREFIX;
Strcpy(gk.killer.name, "killed while stuck in creature form");
svk.killer.format = NO_KILLER_PREFIX;
Strcpy(svk.killer.name, "killed while stuck in creature form");
done(DIED);
/* can get to here if declining to die in explore or wizard
mode; since we're wearing an amulet of unchanging we can't
@@ -1373,9 +1373,9 @@ rehumanize(void)
/* can only happen if some bit of code reduces u.uhp
instead of u.mh while poly'd */
Your("old form was not healthy enough to survive.");
Sprintf(gk.killer.name, "reverting to unhealthy %s form",
Sprintf(svk.killer.name, "reverting to unhealthy %s form",
gu.urace.adj);
gk.killer.format = KILLED_BY;
svk.killer.format = KILLED_BY;
done(DIED);
}
nomul(0);
@@ -1732,8 +1732,8 @@ dogaze(void)
l_monnam(mtmp));
/* as if gazing at a sleeping anything is fruitful... */
urgent_pline("You turn to stone...");
gk.killer.format = KILLED_BY;
Strcpy(gk.killer.name,
svk.killer.format = KILLED_BY;
Strcpy(svk.killer.name,
"deliberately meeting Medusa's gaze");
done(STONING);
}
@@ -1781,7 +1781,7 @@ dohide(void)
}
if (hides_under(gy.youmonst.data)) {
long ct = 0L;
struct obj *otmp, *otop = gl.level.objects[u.ux][u.uy];
struct obj *otmp, *otop = svl.level.objects[u.ux][u.uy];
if (!otop) {
There("is nothing to hide under here.");
@@ -2210,9 +2210,9 @@ polysense(void)
{
short warnidx = NON_PM;
gc.context.warntype.speciesidx = NON_PM;
gc.context.warntype.species = 0;
gc.context.warntype.polyd = 0;
svc.context.warntype.speciesidx = NON_PM;
svc.context.warntype.species = 0;
svc.context.warntype.polyd = 0;
HWarn_of_mon &= ~FROMRACE;
switch (u.umonnum) {
@@ -2222,13 +2222,13 @@ polysense(void)
break;
case PM_VAMPIRE:
case PM_VAMPIRE_LEADER:
gc.context.warntype.polyd = M2_HUMAN | M2_ELF;
svc.context.warntype.polyd = M2_HUMAN | M2_ELF;
HWarn_of_mon |= FROMRACE;
return;
}
if (ismnum(warnidx)) {
gc.context.warntype.speciesidx = warnidx;
gc.context.warntype.species = &mons[warnidx];
svc.context.warntype.speciesidx = warnidx;
svc.context.warntype.species = &mons[warnidx];
HWarn_of_mon |= FROMRACE;
}
}
@@ -2237,8 +2237,8 @@ polysense(void)
boolean
ugenocided(void)
{
return ((gm.mvitals[gu.urole.mnum].mvflags & G_GENOD)
|| (gm.mvitals[gu.urace.mnum].mvflags & G_GENOD));
return ((svm.mvitals[gu.urole.mnum].mvflags & G_GENOD)
|| (svm.mvitals[gu.urace.mnum].mvflags & G_GENOD));
}
/* how hero feels "inside" after self-genocide of role or race */