distinguish global variables that get written to savefile
The g? structs had a mix of variables that were written to
the savefile, and those that were not.
For better clarity and to distinguish those that end up in
the savefile, relocate some g? variables that get written
directly to the savefile into different structs.
This updates EDITLEVEL, although technically it probably
didn't need to, since savefile contents are not changing.
Details:
gb.bases -> svb.bases
gb.bbubbles -> svb.bbubbles
gb.branches -> svb.branches
gc.context -> svc.context
gd.disco -> svd.disco
gd.dndest -> svd.dndest
gd.doors -> svd.doors
gd.doors_alloc -> svd.doors_alloc
gd.dungeon_topology -> svd.dungeon_topology
gd.dungeons -> svd.dungeons
ge.exclusion_zones -> sve.exclusion_zones
gh.hackpid -> svh.hackpid
gi.inv_pos -> svi.inv_pos
gk.killer -> svk.killer
gl.lastseentyp -> svl.lastseentyp
gl.level -> svl.level
gl.level_info -> svl.level_info
gm.mapseenchn -> svm.mapseenchn
gm.moves -> svm.moves
gm.mvitals -> svm.mvitals
gn.n_dgns -> svn.n_dgns
gn.n_regions -> svn.n_regions
gn.nroom -> svn.nroom
go.oracle_cnt -> svo.oracle_cnt
gp.pl_character -> svp.pl_character
gp.pl_fruit -> svp.pl_fruit
gp.plname -> svp.plname
gp.program_state -> svp.program_state
gq.quest_status -> svq.quest_status
gr.rooms -> svr.rooms
gs.sp_levchn -> svs.sp_levchn
gs.spl_book -> svs.spl_book
gt.timer_id -> svt.timer_id
gt.tune -> svt.tune
gu.updest -> svu.updest
gx.xmax -> svx.xmax
gx.xmin -> svx.xmin
gy.ymax -> svy.ymax
gy.ymin -> svy.ymin
Related note:
There are some pointer variables that are heads of chains that were not
moved from 'g?' to 'sv?', because they are not actually written to the
savefile directly, but the objects/monst/trap/lightsource/timer in the
chains they point to are. That can be changed, if desired.
Examples: gi.invent, gm.migrating_objs, gb.billobjs, gm.migrating_mons,
gf.ftrap, gl.light_base, gt.timer_base
This commit is contained in:
52
src/role.c
52
src/role.c
@@ -1664,31 +1664,31 @@ plnamesuffix(void)
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/* some generic user names will be ignored in favor of prompting */
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if (sysopt.genericusers) {
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if (*sysopt.genericusers == '*') {
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gp.plname[0] = '\0';
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svp.plname[0] = '\0';
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} else {
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/* need to ignore appended '-role-race-gender-alignment';
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'plnamelen' is non-zero when dealing with plname[] value that
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contains a username with dash(es) in it and is usually 0 */
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i = ((eptr = strchr(gp.plname + gp.plnamelen, '-')) != 0)
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? (int) (eptr - gp.plname)
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: (int) Strlen(gp.plname);
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i = ((eptr = strchr(svp.plname + gp.plnamelen, '-')) != 0)
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? (int) (eptr - svp.plname)
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: (int) Strlen(svp.plname);
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/* look for plname[] in the 'genericusers' space-separated list */
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if (findword(sysopt.genericusers, gp.plname, i, FALSE))
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if (findword(sysopt.genericusers, svp.plname, i, FALSE))
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/* it's generic; remove it so that askname() will be called */
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gp.plname[0] = '\0';
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svp.plname[0] = '\0';
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}
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if (!gp.plname[0])
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if (!svp.plname[0])
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gp.plnamelen = 0;
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}
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do {
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if (!gp.plname[0]) {
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askname(); /* fill gp.plname[] if necessary, or set defer_plname */
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if (!svp.plname[0]) {
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askname(); /* fill svp.plname[] if necessary, or set defer_plname */
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gp.plnamelen = 0; /* plname[] might have -role-race-&c attached */
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}
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/* Look for tokens delimited by '-' */
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sptr = gp.plname + gp.plnamelen;
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sptr = svp.plname + gp.plnamelen;
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if ((eptr = strchr(sptr, '-')) != (char *) 0)
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*eptr++ = '\0';
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while (eptr) {
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@@ -1707,10 +1707,10 @@ plnamesuffix(void)
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else if ((i = str2align(sptr)) != ROLE_NONE)
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flags.initalign = i;
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}
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} while (!gp.plname[0] && !iflags.defer_plname);
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} while (!svp.plname[0] && !iflags.defer_plname);
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/* commas in the gp.plname confuse the record file, convert to spaces */
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(void) strNsubst(gp.plname, ",", " ", 0);
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/* commas in the svp.plname confuse the record file, convert to spaces */
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(void) strNsubst(svp.plname, ",", " ", 0);
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}
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/* show current settings for name, role, race, gender, and alignment
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@@ -1762,7 +1762,7 @@ role_selection_prolog(int which, winid where)
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Sprintf(buf, "%12s ", "name:");
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Strcat(buf, (which == RS_NAME) ? choosing
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: !*gp.plname ? not_yet : gp.plname);
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: !*svp.plname ? not_yet : svp.plname);
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putstr(where, 0, buf);
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Sprintf(buf, "%12s ", "role:");
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assert(which == RS_ROLE || r == ROLE_NONE || r == ROLE_RANDOM
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@@ -1982,15 +1982,15 @@ role_init(void)
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/* Check for a valid role. Try flags.initrole first. */
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if (!validrole(flags.initrole)) {
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/* Try the player letter second */
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if ((flags.initrole = str2role(gp.pl_character)) < 0)
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if ((flags.initrole = str2role(svp.pl_character)) < 0)
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/* None specified; pick a random role */
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flags.initrole = randrole_filtered();
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}
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/* We now have a valid role index. Copy the role name back. */
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/* This should become OBSOLETE */
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Strcpy(gp.pl_character, roles[flags.initrole].name.m);
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gp.pl_character[PL_CSIZ - 1] = '\0';
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Strcpy(svp.pl_character, roles[flags.initrole].name.m);
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svp.pl_character[PL_CSIZ - 1] = '\0';
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/* Check for a valid race */
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if (!validrace(flags.initrole, flags.initrace))
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@@ -2025,7 +2025,7 @@ role_init(void)
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pm->maligntyp = alignmnt * 3;
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/* if gender is random, we choose it now instead of waiting
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until the leader monster is created */
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gq.quest_status.ldrgend =
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svq.quest_status.ldrgend =
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is_neuter(pm) ? 2 : is_female(pm) ? 1 : is_male(pm)
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? 0
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: (rn2(100) < 50);
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@@ -2048,7 +2048,7 @@ role_init(void)
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pm->mflags3 |= M3_WANTSARTI | M3_WAITFORU;
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/* if gender is random, we choose it now instead of waiting
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until the nemesis monster is created */
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gq.quest_status.nemgend = is_neuter(pm) ? 2 : is_female(pm) ? 1
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svq.quest_status.nemgend = is_neuter(pm) ? 2 : is_female(pm) ? 1
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: is_male(pm) ? 0 : (rn2(100) < 50);
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}
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@@ -2074,7 +2074,7 @@ role_init(void)
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gu.urole.cgod = roles[flags.pantheon].cgod;
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}
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/* 0 or 1; no gods are neuter, nor is gender randomized */
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gq.quest_status.godgend = !strcmpi(align_gtitle(alignmnt), "goddess");
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svq.quest_status.godgend = !strcmpi(align_gtitle(alignmnt), "goddess");
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#if 0
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/*
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@@ -2204,7 +2204,7 @@ genl_player_setup(int screenheight)
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char pick4u = 'n';
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int result = 0; /* assume failure (player chooses to 'quit') */
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gp.program_state.in_role_selection++; /* affects tty menu cleanup */
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svp.program_state.in_role_selection++; /* affects tty menu cleanup */
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/* Used to avoid "Is this ok?" if player has already specified all
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* four facets of role.
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* Note that rigid_role_checks might force any unspecified facets to
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@@ -2681,8 +2681,8 @@ genl_player_setup(int screenheight)
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/* plnamesuffix() can change any or all of ROLE, RACE,
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GEND, ALGN; we'll override that and honor only the name */
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saveROLE = ROLE, saveRACE = RACE, saveGEND = GEND, saveALGN = ALGN;
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gp.plname[0] = '\0';
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plnamesuffix(); /* calls askname() when gp.plname[] is empty */
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svp.plname[0] = '\0';
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plnamesuffix(); /* calls askname() when svp.plname[] is empty */
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ROLE = saveROLE, RACE = saveRACE, GEND = saveGEND, ALGN = saveALGN;
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break; /* getconfirmation is still True */
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}
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@@ -2704,7 +2704,7 @@ genl_player_setup(int screenheight)
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result = 1;
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setup_done:
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gp.program_state.in_role_selection--;
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svp.program_state.in_role_selection--;
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return result;
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}
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@@ -2800,7 +2800,7 @@ plsel_startmenu(int ttyrows, int aspect)
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rolename = (ROLE < 0) ? "<role>"
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: (GEND == 1 && roles[ROLE].name.f) ? roles[ROLE].name.f
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: roles[ROLE].name.m;
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if (!gp.plname[0] || ROLE < 0 || RACE < 0 || GEND < 0 || ALGN < 0) {
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if (!svp.plname[0] || ROLE < 0 || RACE < 0 || GEND < 0 || ALGN < 0) {
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/* "<role> <race.noun> <gender> <alignment>" */
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Sprintf(qbuf, "%.20s %.20s %.20s %.20s",
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rolename,
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@@ -2810,7 +2810,7 @@ plsel_startmenu(int ttyrows, int aspect)
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} else {
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/* "<name> the <alignment> <gender> <race.adjective> <role>" */
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Sprintf(qbuf, "%.20s the %.20s %.20s %.20s %.20s",
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gp.plname,
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svp.plname,
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aligns[ALGN].adj,
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genders[GEND].adj,
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races[RACE].adj,
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