distinguish global variables that get written to savefile

The g? structs had a mix of variables that were written to
the savefile, and those that were not.

For better clarity and to distinguish those that end up in
the savefile, relocate some g? variables that get written
directly to the savefile into different structs.

This updates EDITLEVEL, although technically it probably
didn't need to, since savefile contents are not changing.

Details:

    gb.bases            -> svb.bases
    gb.bbubbles         -> svb.bbubbles
    gb.branches         -> svb.branches
    gc.context          -> svc.context
    gd.disco            -> svd.disco
    gd.dndest           -> svd.dndest
    gd.doors            -> svd.doors
    gd.doors_alloc      -> svd.doors_alloc
    gd.dungeon_topology -> svd.dungeon_topology
    gd.dungeons         -> svd.dungeons
    ge.exclusion_zones  -> sve.exclusion_zones
    gh.hackpid          -> svh.hackpid
    gi.inv_pos          -> svi.inv_pos
    gk.killer           -> svk.killer
    gl.lastseentyp      -> svl.lastseentyp
    gl.level            -> svl.level
    gl.level_info       -> svl.level_info
    gm.mapseenchn       -> svm.mapseenchn
    gm.moves            -> svm.moves
    gm.mvitals          -> svm.mvitals
    gn.n_dgns           -> svn.n_dgns
    gn.n_regions        -> svn.n_regions
    gn.nroom            -> svn.nroom
    go.oracle_cnt       -> svo.oracle_cnt
    gp.pl_character     -> svp.pl_character
    gp.pl_fruit         -> svp.pl_fruit
    gp.plname           -> svp.plname
    gp.program_state    -> svp.program_state
    gq.quest_status     -> svq.quest_status
    gr.rooms            -> svr.rooms
    gs.sp_levchn        -> svs.sp_levchn
    gs.spl_book         -> svs.spl_book
    gt.timer_id         -> svt.timer_id
    gt.tune             -> svt.tune
    gu.updest           -> svu.updest
    gx.xmax             -> svx.xmax
    gx.xmin             -> svx.xmin
    gy.ymax             -> svy.ymax
    gy.ymin             -> svy.ymin

Related note:
There are some pointer variables that are heads of chains that were not
moved from 'g?' to 'sv?', because they are not actually written to the
savefile directly, but the objects/monst/trap/lightsource/timer in the
chains they point to are. That can be changed, if desired.
Examples: gi.invent, gm.migrating_objs, gb.billobjs, gm.migrating_mons,
          gf.ftrap, gl.light_base, gt.timer_base
This commit is contained in:
nhmall
2024-07-13 14:57:50 -04:00
parent 0e4083153c
commit 6c0ae092c6
174 changed files with 3502 additions and 3305 deletions

View File

@@ -232,7 +232,7 @@ xwaitforspace(const char *s) /* chars allowed besides return */
morc = 0;
while (
#ifdef HANGUPHANDLING
!gp.program_state.done_hup &&
!svp.program_state.done_hup &&
#endif
(c = tty_nhgetch()) != EOF) {
if (c == '\n' || c == '\r')

View File

@@ -184,7 +184,7 @@ remember_topl(void)
cw->datlen[idx] = (short) len;
}
Strcpy(cw->data[idx], gt.toplines);
if (!gp.program_state.in_checkpoint) {
if (!svp.program_state.in_checkpoint) {
*gt.toplines = '\0';
cw->maxcol = cw->maxrow = (idx + 1) % cw->rows;
}

View File

@@ -84,7 +84,7 @@ extern void msmsg(const char *, ...);
*/
#define HUPSKIP() \
do { \
if (gp.program_state.done_hup) { \
if (svp.program_state.done_hup) { \
morc = '\033'; \
return; \
} \
@@ -92,7 +92,7 @@ extern void msmsg(const char *, ...);
/* morc=ESC - in case we bypass xwaitforspace() which sets that */
#define HUPSKIP_RESULT(RES) \
do { \
if (gp.program_state.done_hup) \
if (svp.program_state.done_hup) \
return (RES); \
} while (0)
#else /* !HANGUPHANDLING */
@@ -376,11 +376,11 @@ winch_handler(int sig_unused UNUSED)
}
#endif
gp.program_state.resize_pending++; /* resize_tty() will reset it */
svp.program_state.resize_pending++; /* resize_tty() will reset it */
/* if nethack is waiting for input, which is the most likely scenario,
we will go ahead and respond to the resize immediately; otherwise,
tty_nhgetch() will do so the next time it's called */
if (gp.program_state.getting_char) {
if (svp.program_state.getting_char) {
resize_tty();
#if 0 /* [this doesn't work as intended and seems to be unnecessary] */
if (resize_mesg) {
@@ -402,7 +402,7 @@ resize_tty(void)
struct WinDesc *cw;
/* reset to 0 rather than just decrement */
gp.program_state.resize_pending = 0;
svp.program_state.resize_pending = 0;
resize_mesg = 0;
getwindowsz(); /* update LI and CO */
@@ -647,7 +647,7 @@ tty_player_selection(void)
}
/*
* gp.plname is filled either by an option (-u Player or -uPlayer) or
* svp.plname is filled either by an option (-u Player or -uPlayer) or
* explicitly (by being the wizard) or by askname.
* It may still contain a suffix denoting the role, etc.
* Always called after init_nhwindows() and before
@@ -668,7 +668,7 @@ tty_askname(void)
case 0:
break; /* no game chosen; start new game */
case 1:
return; /* gp.plname[] has been set */
return; /* svp.plname[] has been set */
}
#endif /* SELECTSAVED */
@@ -731,7 +731,7 @@ tty_askname(void)
&& !(c >= '0' && c <= '9' && ct > 0))
c = '_';
#endif
if (ct < (int) (sizeof gp.plname) - 1) {
if (ct < (int) (sizeof svp.plname) - 1) {
#if defined(MICRO)
#if defined(MSDOS)
if (iflags.grmode) {
@@ -742,13 +742,13 @@ tty_askname(void)
#else
(void) putchar(c);
#endif
gp.plname[ct++] = c;
svp.plname[ct++] = c;
#ifdef WIN32CON
ttyDisplay->curx++;
#endif
}
}
gp.plname[ct] = 0;
svp.plname[ct] = 0;
} while (ct == 0);
/* move to next line to simulate echo of user's <return> */
@@ -1978,7 +1978,7 @@ tty_dismiss_nhwindow(winid window)
can't refresh--force the screen to be cleared instead
(affects dismissal of 'reset role filtering' menu if
screen height forces that to need a second page) */
if (gp.program_state.in_role_selection)
if (svp.program_state.in_role_selection)
clearscreen = TRUE;
erase_menu_or_text(window, cw, clearscreen);
@@ -3041,7 +3041,7 @@ ttyinv_add_menu(
: !show_gold ? 26
: 27);
if (!gp.program_state.in_moveloop)
if (!svp.program_state.in_moveloop)
return;
slot = selector_to_slot(ch, ttyinvmode, &ignore);
if (inuse_only && slot > 2 * rows_per_side)
@@ -3216,7 +3216,7 @@ ttyinv_end_menu(int window, struct WinDesc *cw)
{
if (iflags.perm_invent
|| gp.perm_invent_toggling_direction == toggling_on) {
if (gp.program_state.in_moveloop) {
if (svp.program_state.in_moveloop) {
boolean inuse_only = ((ttyinvmode & InvInUse) != 0);
int rows_per_side = inuse_only ? cw->maxrow - 2 : 0;
int old_slots_used = ttyinv_slots_used; /* value before render */
@@ -3245,7 +3245,7 @@ ttyinv_render(winid window, struct WinDesc *cw)
uint32 current_row_color = NO_COLOR;
struct tty_perminvent_cell *cell;
char invbuf[BUFSZ];
boolean force_redraw = gp.program_state.in_docrt ? TRUE : FALSE,
boolean force_redraw = svp.program_state.in_docrt ? TRUE : FALSE,
inuse_only = (ttyinvmode & InvInUse) != 0,
show_gold = (ttyinvmode & InvShowGold) != 0 && !inuse_only,
sparse = (ttyinvmode & InvSparse) != 0 && !inuse_only;
@@ -3603,7 +3603,7 @@ tty_wait_synch(void)
if (ttyDisplay->inmore) {
addtopl("--More--");
(void) fflush(stdout);
} else if (ttyDisplay->inread > gp.program_state.gameover) {
} else if (ttyDisplay->inread > svp.program_state.gameover) {
/* this can only happen if we were reading and got interrupted */
ttyDisplay->toplin = TOPLINE_SPECIAL_PROMPT;
/* do this twice; 1st time gets the Quit? message again */
@@ -4036,19 +4036,19 @@ tty_nhgetch(void)
i = randomkey();
} else {
#ifdef RESIZABLE
if (gp.program_state.resize_pending)
if (svp.program_state.resize_pending)
resize_tty();
#endif
gp.program_state.getting_char++;
svp.program_state.getting_char++;
#ifdef UNIX
i = (gp.program_state.getting_char == 1)
i = (svp.program_state.getting_char == 1)
? tgetch()
: ((read(fileno(stdin), (genericptr_t) &nestbuf, 1) == 1)
? (int) nestbuf : EOF);
#else
i = tgetch();
#endif
gp.program_state.getting_char--;
svp.program_state.getting_char--;
#ifdef RESIZABLE
if (resize_mesg) {
resize_mesg = 0;