Tutorial: twoweapon and swap weapons

This commit is contained in:
Pasi Kallinen
2023-04-06 19:30:54 +03:00
parent a39716ae13
commit 6c2d7c3695
+17 -6
View File
@@ -15,12 +15,12 @@ des.map([[
|......| ###### |.........| |..S.......|...........................| |......| ###### |.........| |..S.......|...........................|
|----.-| -+- # |.....---.|######+..|.......S...........................| |----.-| -+- # |.....---.|######+..|.......S...........................|
|----+----.----+---.|.--|.|.|# ------------...........................| |----+----.----+---.|.--|.|.|# ------------...........................|
|........|.|......|.|...F...|# ..........................................| |........|.|......|.|...F...|# ........|.....|...........................|
|.P......-S|......|------.---# ...........................................| |.P......-S|......|------.---# .........|.....+...........................|
|..........|......+.|...|.|.S# ..--------.................................| |..........|......+.|...|.|.S# ..--S-----.....|...........................|
|.W......---......|.|.|.|.|.|# ..|......|.................................| |.W......---......|.|.|.|.|.|# ..|......|.....|...........................|
|....Z.L.S.F......|.|.|.|.---# |......|.................................| |....Z.L.S.F......|.|.|.|.---# |......+.....|...........................|
|........|--......|...|.....|####+......|.................................| |........|--......|...|.....|####+......|.....|...........................|
--------------------------------------------------------------------------- ---------------------------------------------------------------------------
]]); ]]);
@@ -213,6 +213,17 @@ otmp:stop_timer("rot-corpse");
-- --
des.door({ coord = { 46,12 }, state = "random" });
des.engraving({ coord = { 43,11 }, type = "burn", text = "Use '" .. nh.eckey("twoweapon") .. "' to use two weapons at once", degrade = false });
des.object({ coord = { 43,13 }, id = "knife", buc = "uncursed" });
des.object({ coord = { 43,14 }, id = "dagger", buc = "blessed" });
des.engraving({ coord = { 43,16 }, type = "burn", text = "Swap weapons quickly with '" .. nh.eckey("swap") .. "'", degrade = false });
des.door({ coord = { 40,15 }, state = "random" });
--
des.engraving({ coord = { 55,9 }, type = "burn", text = "UNDER CONSTRUCTION", degrade = false }); des.engraving({ coord = { 55,9 }, type = "burn", text = "UNDER CONSTRUCTION", degrade = false });