documentation update

Incorporate the diff from entrez describing the travel_debug wizard
mode option and removing obsolete M prefix from the Guidebook.  That
missed a reference to it in the description of '_'.

I put M back in case someone who has used it with earlier versions
tries to use it and gets a no-such-command complaint so goes looking
for it.

Also, make the mention of ^X at the end of the discussion of status
stand out a bit.  The indentation of its paragraph made it line up
with the preceding text instead of making it be distinct from that.

The TeX changes are untested and given the amount of punctuation
characters used, it will be surprising if they all have been quoted
properly.
This commit is contained in:
PatR
2022-06-17 03:18:52 -07:00
parent 3806dae153
commit 6c91f52908
3 changed files with 59 additions and 22 deletions

View File

@@ -134,7 +134,7 @@ tiled_map show map as tiles, forces ascii_map Off; Qt, X11
Boolean options available when running in debug mode (aka wizard mode):
menu_tab_sep menu formatting--do not touch
monpolycontrol have player choose shape-changing monsters' new shapes
travel_debug not implemented?
travel_debug show state of travel pathfindinging algorithm on the map
wizweight include item weights in inventory display
Any Boolean option can be set to True by including it among options being