Revert "granular verbose message suppression mechanics"

This reverts commit be76727265.
This commit is contained in:
nhmall
2023-10-29 20:39:07 -04:00
parent 9bd9bbc57c
commit 6cbefc7c2d
39 changed files with 135 additions and 146 deletions

View File

@@ -518,7 +518,7 @@ teleds(coordxy nux, coordxy nuy, int teleds_flags)
/* this used to take place sooner, but if a --More-- prompt was issued
then the old map display was shown instead of the new one */
if (is_teleport && Verbose(2, teleds))
if (is_teleport && flags.verbose)
You("materialize in %s location!",
(nux == u.ux0 && nuy == u.uy0) ? "the same" : "a different");
/* if terrain type changes, levitation or flying might become blocked
@@ -1370,9 +1370,8 @@ level_tele(void)
}
schedule_goto(&newlevel, UTOTYPE_NONE, (char *) 0,
Verbose(2, level_tele)
? "You materialize on a different level!"
: (char *) 0);
flags.verbose ? "You materialize on a different level!"
: (char *) 0);
#if 0 /* always wait until end of turn to change level, otherwise code
* that references monsters as this call stack unwinds won't be
* able to access them reliably; the do-the-change-now code here