follow-up - Change the terminology in mO menu
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@@ -21,7 +21,7 @@ enum OptSection {
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OptS_General, OptS_Behavior, OptS_Map, OptS_Status, OptS_Advanced
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};
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enum menu_terminology_preference {
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Term_False, Term_Off, Term_Disabled, num_terms
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Term_False, Term_Off, Term_Disabled, Term_Excluded, num_terms
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};
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struct allopt_t {
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@@ -667,7 +667,7 @@ static int optfn_##a(int, int, boolean, char *, char *);
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Off, Yes, No, No, NoAlias, &iflags.voices, Term_Off)
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#else
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NHOPTB(voices, Advanced, 0, opt_in, set_gameview,
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Off, Yes, No, No, NoAlias, &iflags.voices, Term_Disabled)
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Off, Yes, No, No, NoAlias, &iflags.voices, Term_Excluded)
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#endif
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#ifdef TTY_TILES_ESCCODES
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NHOPTB(vt_tiledata, Advanced, 0, opt_in, set_in_config,
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