non-moving goal-oriented monsters
Monsters with goals like M3_WANTSBOOK often wouldn't move if another monster was standing on the the goal object, add code for the missing case
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@@ -427,6 +427,7 @@ make wands of speed or slow monster known if their effect
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on monsters is observed; likewise for speed boots
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gold detection "materially poor" message inappropriate if you have hidden_gold()
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cannot reflect back an invisible umber hulk or medusa's attack
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monsters with M3_WANTSBOOK often couldn't move in the Wizard-level
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Platform- and/or Interface-Specific Fixes
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