Merge branch 'NetHack-3.6.2'
This commit is contained in:
@@ -1,4 +1,4 @@
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/* NetHack 3.6 dothrow.c $NHDT-Date: 1550868876 2019/02/22 20:54:36 $ $NHDT-Branch: NetHack-3.6.2-beta01 $:$NHDT-Revision: 1.158 $ */
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/* NetHack 3.6 dothrow.c $NHDT-Date: 1556201496 2019/04/25 14:11:36 $ $NHDT-Branch: NetHack-3.6.2-beta01 $:$NHDT-Revision: 1.160 $ */
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/* Copyright (c) Stichting Mathematisch Centrum, Amsterdam, 1985. */
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/*-Copyright (c) Robert Patrick Rankin, 2013. */
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/* NetHack may be freely redistributed. See license for details. */
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@@ -1376,7 +1376,10 @@ boolean twoweap; /* used to restore twoweapon mode if wielded weapon returns */
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}
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}
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if (!IS_SOFT(levl[g.bhitpos.x][g.bhitpos.y].typ) && breaktest(obj)) {
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if ((!IS_SOFT(levl[g.bhitpos.x][g.bhitpos.y].typ) && breaktest(obj))
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/* venom [via #monster to spit while poly'd] fails breaktest()
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but we want to force breakage even when location IS_SOFT() */
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|| obj->oclass == VENOM_CLASS) {
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tmp_at(DISP_FLASH, obj_to_glyph(obj, rn2_on_display_rng));
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tmp_at(g.bhitpos.x, g.bhitpos.y);
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delay_output();
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@@ -1897,6 +1900,7 @@ xchar x, y; /* object location (ox, oy may not be right) */
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boolean from_invent; /* thrown or dropped by player; maybe on shop bill */
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{
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boolean in_view = Blind ? FALSE : (from_invent || cansee(x, y));
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if (!breaktest(obj))
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return 0;
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breakmsg(obj, in_view);
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