Use #monster to make dragon steed breathe
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@@ -630,6 +630,7 @@ extern boolean cursed_object_at(coordxy, coordxy);
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extern struct obj *droppables(struct monst *);
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extern int dog_nutrition(struct monst *, struct obj *);
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extern int dog_eat(struct monst *, struct obj *, coordxy, coordxy, boolean);
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extern int pet_ranged_attk(struct monst *);
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extern int dog_move(struct monst *, int);
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extern boolean could_reach_item(struct monst *, coordxy, coordxy);
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extern void finish_meating(struct monst *);
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