From 6e49372d8f76172f5dde2a9a8ecb551d4be2a1e1 Mon Sep 17 00:00:00 2001 From: Pasi Kallinen Date: Thu, 19 Jan 2023 22:18:52 +0200 Subject: [PATCH] Mindless monsters are not scared of music --- src/music.c | 2 ++ 1 file changed, 2 insertions(+) diff --git a/src/music.c b/src/music.c index 52be4d72a..18ba85974 100644 --- a/src/music.c +++ b/src/music.c @@ -59,6 +59,7 @@ awaken_monsters(int distance) && (mtmp->mstrategy & STRAT_WAITMASK) != 0) mtmp->mstrategy &= ~STRAT_WAITMASK; else if (distm < distance / 3 + && !mindless(mtmp->data) && !resist(mtmp, TOOL_CLASS, 0, NOTELL) /* some monsters are immune */ && onscary(0, 0, mtmp)) @@ -181,6 +182,7 @@ awaken_soldiers(struct monst* bugler /* monster that played instrument */) && (mtmp->mstrategy & STRAT_WAITMASK) != 0) mtmp->mstrategy &= ~STRAT_WAITMASK; else if (distm < distance / 3 + && !mindless(mtmp->data) && !resist(mtmp, TOOL_CLASS, 0, NOTELL) /* some monsters are immune */ && onscary(0, 0, mtmp))