Make SEDUCE unconditional.

This commit is contained in:
Sean Hunt
2015-02-27 19:05:01 -05:00
parent 612852f7de
commit 6e9fa71b05
12 changed files with 7 additions and 49 deletions

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@@ -417,7 +417,6 @@ typedef unsigned char uchar;
/* dungeon levels */
#define WALLIFIED_MAZE /* Fancy mazes - Jean-Christophe Collet */
/* monsters & objects */
#define SEDUCE /* Succubi/incubi seduction, by KAA, suggested by IM */
/* I/O */
#define REDO /* support for redoing last command - DGK */
#if !defined(MAC)

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@@ -1112,9 +1112,7 @@ E boolean NDECL(gulp_blnd_check);
E int FDECL(gazemu, (struct monst *,struct attack *));
E void FDECL(mdamageu, (struct monst *,int));
E int FDECL(could_seduce, (struct monst *,struct monst *,struct attack *));
#ifdef SEDUCE
E int FDECL(doseduce, (struct monst *));
#endif
/* ### minion.c ### */

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@@ -72,7 +72,6 @@
#define AD_DISE 33 /* confers diseases */
#define AD_DCAY 34 /* decays organics (brown Pudding) */
#define AD_SSEX 35 /* Succubus seduction (extended) */
/* If no SEDUCE then same as AD_SEDU */
#define AD_HALU 36 /* causes hallucination */
#define AD_DETH 37 /* for Death only */
#define AD_PEST 38 /* for Pestilence only */

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@@ -35,11 +35,7 @@ struct sysopt {
};
E struct sysopt sysopt;
#ifdef SEDUCE
# define SYSOPT_SEDUCE sysopt.seduce
#else
# define SYSOPT_SEDUCE 0
#endif
#define SYSOPT_SEDUCE sysopt.seduce
#endif /* SYS_H */