Make SEDUCE unconditional.
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@@ -1112,9 +1112,7 @@ E boolean NDECL(gulp_blnd_check);
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E int FDECL(gazemu, (struct monst *,struct attack *));
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E void FDECL(mdamageu, (struct monst *,int));
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E int FDECL(could_seduce, (struct monst *,struct monst *,struct attack *));
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#ifdef SEDUCE
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E int FDECL(doseduce, (struct monst *));
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#endif
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/* ### minion.c ### */
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