some msdos cross-compile additional notes and a clarification
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# NetHack 3.6 Makefile1.cross $NHDT-Date:$ $NHDT-Branch:$:$NHDT-Revision:$
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# Cross-compile msdos version of NetHack using a
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# linux-hosted djgpp cross compiler.
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# linux-hosted djgpp cross-compiler.
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#
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# Makefile1.cross (this file) is for the host-side obj files and
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# utilities that will run on the host platform only.
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@@ -8,9 +8,13 @@
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# Makefile2.cross is the the target platform obj files
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# and utilities.
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#
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# Makefile2 utilizes the djgpp cross compiler from Andrew Wu:
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# Makefile2 utilizes the djgpp cross-compiler from Andrew Wu:
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# https://github.com/andrewwutw/build-djgpp
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#
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# Currently, in NetHack 3.6, the cross-compile for msdos cannot be
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# used to build the entire game to a playable point but it is useful
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# for testing the msdos port build of the evolving NetHack code.0
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#
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# The GNU Make has a problem if you include a drive spec below.
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GAMEDIR =../binary
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@@ -11,6 +11,11 @@
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# Makefile2 utilizes the djgpp cross compiler from Andrew Wu:
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# https://github.com/andrewwutw/build-djgpp
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#
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# Currently, in NetHack 3.6, the cross-compile for msdos cannot be
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# used to build the entire game to a playable point but it is useful
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# for testing the msdos port build of the evolving NetHack code.
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#
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# Game Installation Variables
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# NOTE: Make sure GAMEDIR exists before make is started.
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