some msdos cross-compile additional notes and a clarification

This commit is contained in:
nhmall
2019-11-14 19:12:14 -05:00
parent 8e7888d631
commit 6ea483242e
3 changed files with 15 additions and 4 deletions

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@@ -1,6 +1,6 @@
# NetHack 3.6 Makefile1.cross $NHDT-Date:$ $NHDT-Branch:$:$NHDT-Revision:$
# Cross-compile msdos version of NetHack using a
# linux-hosted djgpp cross compiler.
# linux-hosted djgpp cross-compiler.
#
# Makefile1.cross (this file) is for the host-side obj files and
# utilities that will run on the host platform only.
@@ -8,9 +8,13 @@
# Makefile2.cross is the the target platform obj files
# and utilities.
#
# Makefile2 utilizes the djgpp cross compiler from Andrew Wu:
# Makefile2 utilizes the djgpp cross-compiler from Andrew Wu:
# https://github.com/andrewwutw/build-djgpp
#
# Currently, in NetHack 3.6, the cross-compile for msdos cannot be
# used to build the entire game to a playable point but it is useful
# for testing the msdos port build of the evolving NetHack code.0
#
# The GNU Make has a problem if you include a drive spec below.
GAMEDIR =../binary

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@@ -11,6 +11,11 @@
# Makefile2 utilizes the djgpp cross compiler from Andrew Wu:
# https://github.com/andrewwutw/build-djgpp
#
# Currently, in NetHack 3.6, the cross-compile for msdos cannot be
# used to build the entire game to a playable point but it is useful
# for testing the msdos port build of the evolving NetHack code.
#
# Game Installation Variables
# NOTE: Make sure GAMEDIR exists before make is started.