digging conjoined pits (trunk only)
This one turned out to be more effort than I had originally anticipated. We had a bug report requesting that zapping a wand of digging laterally while in a pit should dig beside you. That seemed like a reasonable enough request, but this ended up with the following results: - needed to check where this should not be permitted, or at least where there should be special-case code because there is something such as furniture on the surface above the dig point. - now tracks conjoined pits through new fields in the trap structure, hence the pathlevel increment. The array of 8 boolean values represents each of the 8 directions around a pit. - Previously, pits could be adjacent to each other as two individual pits, in which case moving between them results in a fall as you went into the next pit. That behavior is preserved. - Pits created either by zapping a wand of digging laterally while in a pit, or by "clearing debris" between two adjacent pits via a pick-axe, sets the conjoined fields for those two pits. You cannot create a brand new adjacent pit via pick-axe, only with the wand. - The hero can pass between conjoined pits without falling. - dighole() was hijacked for adjacent pit digging, so the ability to pass coordinates to it and its downstream functions was added (dig_up_grave() for example). dighole() does pretty much everything appropriately for this adjacent digging, more so than calling digactualhole() directly. - moving into a conjoined pit that has spikes still does damage, but less so that "falling" into the spiked pit, and you "step on" the spikes rather than falling into them. - Not done: should pits with the conjoined fields set be referred to as 'trenches' rather than pits in messages and identifications?
This commit is contained in:
@@ -915,7 +915,7 @@ domove()
|
||||
register xchar x,y;
|
||||
struct trap *trap;
|
||||
int wtcap;
|
||||
boolean on_ice;
|
||||
boolean on_ice, adj_pit = FALSE;
|
||||
xchar chainx, chainy, ballx, bally; /* ball&chain new positions */
|
||||
int bc_control; /* control for ball&chain */
|
||||
boolean cause_delay = FALSE; /* dragging ball will skip a move */
|
||||
@@ -1184,7 +1184,10 @@ domove()
|
||||
}
|
||||
if(u.utrap) {
|
||||
if(u.utraptype == TT_PIT) {
|
||||
climb_pit();
|
||||
if (trap && trap->tseen &&
|
||||
(trap->ttyp == PIT || trap->ttyp == SPIKED_PIT))
|
||||
adj_pit = TRUE;
|
||||
if (!adj_pit) climb_pit();
|
||||
} else if (u.utraptype == TT_LAVA) {
|
||||
if(flags.verbose) {
|
||||
predicament = "stuck in the lava";
|
||||
@@ -1281,7 +1284,7 @@ domove()
|
||||
}
|
||||
if((u.dx && u.dy) || !rn2(5)) u.utrap--;
|
||||
}
|
||||
return;
|
||||
if (!adj_pit) return;
|
||||
}
|
||||
|
||||
if (!test_move(u.ux, u.uy, x-u.ux, y-u.uy, DO_MOVE)) {
|
||||
|
||||
Reference in New Issue
Block a user