add #genocided command
Comparable to #vanquished, be able to view info normally available during end of game disclosure while the game is still in progress. The new #genocided command lists all genocided and extincted types of monsters. Unlike #vanquished, there aren't any sorting choices. Potential future enhancement: provide a way to view the genocided list at the "what do you want to genocide?" prompt.
This commit is contained in:
@@ -1298,6 +1298,10 @@ Default key is \(oqf\(cq.
|
||||
Force a lock.
|
||||
Autocompletes.
|
||||
Default key is \(oqM-f\(cq.
|
||||
.lp #genocided
|
||||
List any monster types which have been genocided or become extinct.
|
||||
Autocompletes.
|
||||
Default key is \(oqM-g\(cq.
|
||||
.lp "#glance "
|
||||
Show what type of thing a map symbol corresponds to.
|
||||
Default key is \(oq;\(cq.
|
||||
@@ -1867,6 +1871,8 @@ option is enabled)
|
||||
#enhance
|
||||
.lp M-f
|
||||
#force
|
||||
.lp M-g
|
||||
#genocided
|
||||
.lp M-i
|
||||
#invoke
|
||||
.lp M-j
|
||||
|
||||
Reference in New Issue
Block a user