add #genocided command

Comparable to #vanquished, be able to view info normally available
during end of game disclosure while the game is still in progress.
The new #genocided command lists all genocided and extincted types
of monsters.  Unlike #vanquished, there aren't any sorting choices.

Potential future enhancement:  provide a way to view the genocided
list at the "what do you want to genocide?" prompt.
This commit is contained in:
PatR
2023-02-11 11:35:06 -08:00
parent df18c96840
commit 6fd0047784
6 changed files with 37 additions and 2 deletions

View File

@@ -1407,6 +1407,11 @@ Default key is `{\tt f}'.
\item[\tb{\#force}]
Force a lock. Autocompletes. Default key is `{\tt M-f}'.
%.lp
\item[\tb{\#genocided}]
List any monster types which have been genocided or become extinct.
Autocompletes.
Default key is `{\tt M-g}'.
%.lp
\item[\tb{\#glance}]
Show what type of thing a map symbol corresponds to. Default key is `{\tt ;}'.
%.lp
@@ -2022,6 +2027,9 @@ equivalent is used for another command, so the three key combination
\item[\tb{M-f}]
{\tt\#force}
%.lp
\item[\tb{M-g}]
{\tt\#genocided}
%.lp
\item[\tb{M-i}]
{\tt\#invoke}
%.lp