Pacify some clang compile warnings
This commit is contained in:
@@ -797,6 +797,9 @@ E boolean FDECL(bad_rock, (struct permonst *, XCHAR_P, XCHAR_P));
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E int FDECL(cant_squeeze_thru, (struct monst *));
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E int FDECL(cant_squeeze_thru, (struct monst *));
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E boolean FDECL(invocation_pos, (XCHAR_P, XCHAR_P));
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E boolean FDECL(invocation_pos, (XCHAR_P, XCHAR_P));
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E boolean FDECL(test_move, (int, int, int, int, int));
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E boolean FDECL(test_move, (int, int, int, int, int));
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#ifdef DEBUG
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E int NDECL(wiz_debug_cmd_traveldisplay);
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#endif
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E boolean NDECL(u_rooted);
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E boolean NDECL(u_rooted);
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E void NDECL(domove);
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E void NDECL(domove);
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E boolean NDECL(overexertion);
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E boolean NDECL(overexertion);
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@@ -52,6 +52,7 @@ STATIC_DCL void FDECL(savelife, (int));
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STATIC_DCL void FDECL(list_vanquished, (CHAR_P, BOOLEAN_P));
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STATIC_DCL void FDECL(list_vanquished, (CHAR_P, BOOLEAN_P));
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STATIC_DCL void FDECL(list_genocided, (CHAR_P, BOOLEAN_P));
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STATIC_DCL void FDECL(list_genocided, (CHAR_P, BOOLEAN_P));
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STATIC_DCL boolean FDECL(should_query_disclose_option, (int, char *));
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STATIC_DCL boolean FDECL(should_query_disclose_option, (int, char *));
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STATIC_DCL int NDECL(num_extinct);
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#if defined(__BEOS__) || defined(MICRO) || defined(WIN32) || defined(OS2)
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#if defined(__BEOS__) || defined(MICRO) || defined(WIN32) || defined(OS2)
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extern void FDECL(nethack_exit, (int));
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extern void FDECL(nethack_exit, (int));
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+5
-4
@@ -843,8 +843,8 @@ int mode;
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#ifdef DEBUG
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#ifdef DEBUG
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static boolean trav_debug = FALSE;
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static boolean trav_debug = FALSE;
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int wiz_debug_cmd_traveldisplay() /* in this case, toggle display of travel
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/* in this case, toggle display of travel debug info */
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debug info */
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int wiz_debug_cmd_traveldisplay()
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{
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{
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trav_debug = !trav_debug;
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trav_debug = !trav_debug;
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return 0;
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return 0;
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@@ -1207,8 +1207,9 @@ domove()
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struct trap *trap = NULL;
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struct trap *trap = NULL;
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int wtcap;
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int wtcap;
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boolean on_ice;
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boolean on_ice;
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xchar chainx, chainy, ballx, bally; /* ball&chain new positions */
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xchar chainx = 0, chainy = 0,
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int bc_control; /* control for ball&chain */
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ballx = 0, bally = 0; /* ball&chain new positions */
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int bc_control = 0; /* control for ball&chain */
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boolean cause_delay = FALSE; /* dragging ball will skip a move */
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boolean cause_delay = FALSE; /* dragging ball will skip a move */
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u_wipe_engr(rnd(5));
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u_wipe_engr(rnd(5));
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+1
-1
@@ -9,7 +9,7 @@
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#include "color.h"
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#include "color.h"
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#define HI_DOMESTIC CLR_WHITE /* monst.c */
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#define HI_DOMESTIC CLR_WHITE /* monst.c */
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int explcolors[] = {
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static int explcolors[] = {
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CLR_BLACK, /* dark */
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CLR_BLACK, /* dark */
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CLR_GREEN, /* noxious */
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CLR_GREEN, /* noxious */
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CLR_BROWN, /* muddy */
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CLR_BROWN, /* muddy */
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+37
-37
@@ -23,46 +23,46 @@ struct icp {
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char iclass; /* item class */
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char iclass; /* item class */
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};
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};
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const struct icp mkobjprobs[] = { { 10, WEAPON_CLASS },
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static const struct icp mkobjprobs[] = { { 10, WEAPON_CLASS },
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{ 10, ARMOR_CLASS },
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{ 10, ARMOR_CLASS },
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{ 20, FOOD_CLASS },
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{ 20, FOOD_CLASS },
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{ 8, TOOL_CLASS },
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{ 8, TOOL_CLASS },
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{ 8, GEM_CLASS },
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{ 8, GEM_CLASS },
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{ 16, POTION_CLASS },
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{ 16, POTION_CLASS },
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{ 16, SCROLL_CLASS },
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{ 16, SCROLL_CLASS },
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{ 4, SPBOOK_CLASS },
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{ 4, SPBOOK_CLASS },
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{ 4, WAND_CLASS },
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{ 4, WAND_CLASS },
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{ 3, RING_CLASS },
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{ 3, RING_CLASS },
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{ 1, AMULET_CLASS } };
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{ 1, AMULET_CLASS } };
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const struct icp boxiprobs[] = { { 18, GEM_CLASS },
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static const struct icp boxiprobs[] = { { 18, GEM_CLASS },
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{ 15, FOOD_CLASS },
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{ 15, FOOD_CLASS },
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{ 18, POTION_CLASS },
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{ 18, POTION_CLASS },
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{ 18, SCROLL_CLASS },
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{ 18, SCROLL_CLASS },
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{ 12, SPBOOK_CLASS },
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{ 12, SPBOOK_CLASS },
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{ 7, COIN_CLASS },
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{ 7, COIN_CLASS },
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{ 6, WAND_CLASS },
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{ 6, WAND_CLASS },
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{ 5, RING_CLASS },
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{ 5, RING_CLASS },
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{ 1, AMULET_CLASS } };
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{ 1, AMULET_CLASS } };
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const struct icp rogueprobs[] = { { 12, WEAPON_CLASS },
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static const struct icp rogueprobs[] = { { 12, WEAPON_CLASS },
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{ 12, ARMOR_CLASS },
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{ 12, ARMOR_CLASS },
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{ 22, FOOD_CLASS },
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{ 22, FOOD_CLASS },
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{ 22, POTION_CLASS },
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{ 22, POTION_CLASS },
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{ 22, SCROLL_CLASS },
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{ 22, SCROLL_CLASS },
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{ 5, WAND_CLASS },
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{ 5, WAND_CLASS },
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{ 5, RING_CLASS } };
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{ 5, RING_CLASS } };
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const struct icp hellprobs[] = { { 20, WEAPON_CLASS },
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static const struct icp hellprobs[] = { { 20, WEAPON_CLASS },
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{ 20, ARMOR_CLASS },
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{ 20, ARMOR_CLASS },
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{ 16, FOOD_CLASS },
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{ 16, FOOD_CLASS },
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{ 12, TOOL_CLASS },
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{ 12, TOOL_CLASS },
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{ 10, GEM_CLASS },
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{ 10, GEM_CLASS },
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{ 1, POTION_CLASS },
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{ 1, POTION_CLASS },
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{ 1, SCROLL_CLASS },
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{ 1, SCROLL_CLASS },
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{ 8, WAND_CLASS },
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{ 8, WAND_CLASS },
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{ 8, RING_CLASS },
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{ 8, RING_CLASS },
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{ 4, AMULET_CLASS } };
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{ 4, AMULET_CLASS } };
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struct oextra *
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struct oextra *
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newoextra()
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newoextra()
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@@ -13,6 +13,7 @@
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STATIC_VAR boolean vamp_rise_msg;
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STATIC_VAR boolean vamp_rise_msg;
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STATIC_DCL void FDECL(sanity_check_single_mon, (struct monst *, const char *));
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STATIC_DCL boolean FDECL(restrap, (struct monst *));
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STATIC_DCL boolean FDECL(restrap, (struct monst *));
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STATIC_DCL long FDECL(mm_aggression, (struct monst *, struct monst *));
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STATIC_DCL long FDECL(mm_aggression, (struct monst *, struct monst *));
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STATIC_DCL long FDECL(mm_displacement, (struct monst *, struct monst *));
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STATIC_DCL long FDECL(mm_displacement, (struct monst *, struct monst *));
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@@ -2725,8 +2726,8 @@ struct monst *mon;
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}
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}
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}
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}
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short *animal_list = 0; /* list of PM values for animal monsters */
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static short *animal_list = 0; /* list of PM values for animal monsters */
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int animal_list_count;
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static int animal_list_count;
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void
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void
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mon_animal_list(construct)
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mon_animal_list(construct)
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+6
-1
@@ -512,9 +512,14 @@ STATIC_DCL const char *FDECL(attr2attrname, (int));
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STATIC_DCL int NDECL(query_color);
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STATIC_DCL int NDECL(query_color);
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STATIC_DCL int NDECL(query_msgtype);
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STATIC_DCL int NDECL(query_msgtype);
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STATIC_DCL int FDECL(query_attr, (const char *));
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STATIC_DCL int FDECL(query_attr, (const char *));
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STATIC_DCL const char * FDECL(msgtype2name, (int));
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STATIC_DCL boolean FDECL(msgtype_add, (int, char *));
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STATIC_DCL void FDECL(free_one_msgtype, (int));
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STATIC_DCL int NDECL(msgtype_count);
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STATIC_DCL boolean FDECL(add_menu_coloring_parsed, (char *, int, int));
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STATIC_DCL boolean FDECL(add_menu_coloring_parsed, (char *, int, int));
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STATIC_DCL void FDECL(free_one_menu_coloring, (int));
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STATIC_DCL void FDECL(free_one_menu_coloring, (int));
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STATIC_DCL int NDECL(count_menucolors);
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STATIC_DCL int NDECL(count_menucolors);
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STATIC_DCL int FDECL(handle_add_list_remove, (char *, int));
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void
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void
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reglyph_darkroom()
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reglyph_darkroom()
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@@ -3492,7 +3497,7 @@ int
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doset()
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doset()
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{
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{
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char buf[BUFSZ], buf2[BUFSZ];
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char buf[BUFSZ], buf2[BUFSZ];
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int i, pass, boolcount, pick_cnt, pick_idx, opt_indx;
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int i = 0, pass, boolcount, pick_cnt, pick_idx, opt_indx;
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boolean *bool_p;
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boolean *bool_p;
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winid tmpwin;
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winid tmpwin;
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anything any;
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anything any;
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