U761 - Sitting as a hider and other related is_hider behavior
While looking at the behavior of sitting hiders, I noticed other related odd behavior. - player hiding while poly'd as a hider that hangs on the ceiling now drops to the floor before sitting (similar to the behavior of movement commands). - trappers, as per data.base, don't hang on the ceiling. Changed the mattacku case dealing with hiders to not treat trappers as ceiling hiders. - updated can_reach_floor to also exclude ceiling hiders. This covers a bunch of cases, such as pickup, look-here-while-blind, and so on. Another alternative would have been to automatically unhide for all such cases. trunk only, it's a minor bug IMO and we appear to be close to a release.
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@@ -51,6 +51,9 @@ update display if bestowed a spellbook while unable to see invisible self
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use small pool of static buffers for mon_nam() and Monnam()
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Acknowledge Schroedinger's cat at end of game
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grammar fixes for applying stethoscope to corpses and statues
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player polymorphed as a ceiling hider cannot reach the floor, but
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automatically unhide on #sit
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trappers do not hide on the ceiling
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Platform- and/or Interface-Specific Fixes
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