mimic statues & 2009 startup banner (trunk only)
A mimic posing as a statue was displayed as a tengu statue (and
recognizeable as such now that statues are displayed as the corresponding
monster rather than rock-class back tick), but the lookat code described
it as a giant ant statue (since there was no obj->corpsenm available to
indicate the monster type, it defaulted to 0). This adds monst->mextra
field `mcorpsenm' so that mimics have a place to remember what sort of
statue or corpse they are mimicking. And it picks a random monster type
when they take such forms so that the old tengu hack becomes irrelevant.
newmextra() and newoextra() initialized pointers via memset(...,0)
which is not portable; switch to explicit assignments. The wizard mode
code to display memory used for monsters and objects added in amounts
for the miscellaneous things pointed to by monst->mextra and obj->oextra
structs but didn't include memory for those structs themselves; add it.
Simplify monster save/restore slightly; there's no need for extra zeroes
to represent monst->mextra->X sizes when monst->mextra is null.
Update the startup banner for 2009. I should have done this with a
separate patch but I'm taking a shortcut. :-]
This commit is contained in:
@@ -2374,6 +2374,7 @@ struct obj *otmp;
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int sz = (int)sizeof (struct obj);
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if (otmp->oextra) {
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sz += (int)sizeof (struct oextra);
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if (ONAME(otmp)) sz += (int)strlen(ONAME(otmp)) + 1;
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if (OMONST(otmp)) sz += (int)sizeof (struct monst);
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if (OMID(otmp)) sz += (int)sizeof (unsigned);
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@@ -2479,12 +2480,14 @@ struct monst *mtmp;
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int sz = (int)sizeof (struct monst);
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if (mtmp->mextra) {
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sz += (int)sizeof (struct mextra);
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if (MNAME(mtmp)) sz += (int)strlen(MNAME(mtmp)) + 1;
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if (EGD(mtmp)) sz += (int)sizeof (struct egd);
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if (EPRI(mtmp)) sz += (int)sizeof (struct epri);
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if (ESHK(mtmp)) sz += (int)sizeof (struct eshk);
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if (EMIN(mtmp)) sz += (int)sizeof (struct emin);
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if (EDOG(mtmp)) sz += (int)sizeof (struct edog);
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/* mextra->mcorpsenm doesn't point to more memory */
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}
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return sz;
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}
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