fix issue #1377 - Forcefight vs displacer beasts
Issue reported by elunna: Using the 'F' prefix against a displacer beast prevented swapping places. This doesn't use the suggested fix. It is quite short but there is a large diff due to change in indentation and reformatting several comments because of that. Attacking a displacer beast either with or without 'F' might miss, hit, or swap places. It won't "harmlessly attack thin air." Fixes #1377
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@@ -2098,6 +2098,8 @@ when walking into/against a locked closed door, 'autounlock'==kick didn't
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having a 1% chance of creating rideable monsters with worn saddle gave knights
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a 1% chance of creating an extra saddle for starting pony; it wasn't
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tracked with other objects so produced a trivial memory leak
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hen attacking a displacer beast, using the 'F' forcefight prefix prevented it
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from swapping places with the hero
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Fixes to 3.7.0-x Platform and/or Interface Problems Exposed Via git Repository
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