curses persistent inventory window tweak
Under curses interface, provide a way to get a little more space for perm_invent without turning off windowborders entirely. Possible 'windowborders' values: 0 = no borders, max screen space available for useful info 1 = full borders, two lines and two columns wasted for each window 2 = contingent borders, show if screen is big enough, else hide New: 3 = as 1 except no borders for perm_invent window 4 = as 2 except never borders for perm_invent window 3 and 4 let the map, message, and status windows have borders while providing two extra lines and two extra columns on each line for persistent inventory. It's not much but better than nothing when borders are enabled.
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@@ -791,6 +791,8 @@ user_sounds: provide an experimental mechanism for terminal-side sounds similar
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act on it)
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curses: implement 'selectsaved', restore via menu of saved games
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curses: implement selecting menu items via mouse
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curses: 'windowborders' can be set to 3 or 4 to suppress perm_invent borders
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to provide slightly more room for actual inventory info
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Qt: the "paper doll" inventory subset can be controlled via the "Qt Settings"
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dialog box ("Preferences..." on OSX)
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Qt: draw a border around each tile in the paper doll inventory; when BUC is
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