diff --git a/README b/README index d7698ffd4..64ff6cb1c 100644 --- a/README +++ b/README @@ -16,9 +16,34 @@ the "new features" section. Below you will find some other general notes that were not considered spoilers: -* Over 30 refinements to the curses window port. -* Some refinements to status highlights. -* A couple of fixes to prevent potential game crashes. + * Fixed stale 'thrownobj' pointer for returning thrown aklys while engulfed + * Fixed uarmh null pointer dereference if a helm of opposite alignment came + * off due to being polymorphed + * Fixed 'object lost' panic when attempting to crawl of of the water during + * emergency disrobing/dropping + * Running now stops when moving over engravings so you can tell where they are + * Fixed detection of unseen/secret doors which failed to find monsters hiding + * under objects and failed to find monsters hiding at trap locations + * Ensured fatal status conditions made it to disclosure and/or dumplog + * Fixed "Bad fruit #N" warnings when saving bones with 'perm_invent' On + * Fixed it so yellow dragons don't have green breath + * Added several grammar corrections + * Improved recognition of deafness for several situations including the + * playing of musical instruments and bribing negotiations with demon lords + * Fixed ignoring of god's wrath when hero injured himself during alter kick + * Fixed several cases where persistent inventory window was not updated + * Fixed temple priests or shopkeepers moving over other monsters + * Ensured that thrown or kicked objects will end up in bones + * Made water go all the way to the edges of level on the Plane of Water + * Made clouds disrupt line of sight along the edges of the Plane of Air + * Improved and expanded usage of status highlighting percentage rules + * Added more than 15 improvements and fixes to the curses window port + * Added and documented significant changes to default directory choices for + * the Windows platform + * Improved the layout and display of the player selection dialog used on the + * Windows graphical implementation + * Allowed the msdos implementation to build with curses and PDCurses + * Over 100 other fixes and improvements - - - - - - - - - - - diff --git a/include/patchlevel.h b/include/patchlevel.h index 13c8d4ae3..68061d695 100644 --- a/include/patchlevel.h +++ b/include/patchlevel.h @@ -37,12 +37,41 @@ /* Version 3.6.x */ /* Patch 3, - * + * + * Fixed stale 'thrownobj' pointer for returning thrown aklys while engulfed + * Fixed uarmh null pointer dereference if a helm of opposite alignment came + * off due to being polymorphed + * Fixed 'object lost' panic when attempting to crawl of of the water during + * emergency disrobing/dropping + * Running now stops when moving over engravings so you can tell where they are + * Fixed detection of unseen/secret doors which failed to find monsters hiding + * under objects and failed to find monsters hiding at trap locations + * Ensured fatal status conditions made it to disclosure and/or dumplog + * Fixed "Bad fruit #N" warnings when saving bones with 'perm_invent' On + * Fixed it so yellow dragons don't have green breath + * Added several grammar corrections + * Improved recognition of deafness for several situations including the + * playing of musical instruments and bribing negotiations with demon lords + * Fixed ignoring of god's wrath when hero injured himself during alter kick + * Fixed several cases where persistent inventory window was not updated + * Fixed temple priests or shopkeepers moving over other monsters + * Ensured that thrown or kicked objects will end up in bones + * Made water go all the way to the edges of level on the Plane of Water + * Made clouds disrupt line of sight along the edges of the Plane of Air + * Improved and expanded usage of status highlighting percentage rules + * Added more than 15 improvements and fixes to the curses window port + * Added and documented significant changes to default directory choices for + * the Windows platform + * Improved the layout and display of the player selection dialog used on the + * Windows graphical implementation + * Allowed the msdos implementation to build with curses and PDCurses + * Included over 100 other fixes and improvements as outlined in doc/fixes36.3 */ /* Patch 2, May 7, 2019 * - * Over 320 bug fixes including a couple of crash bug fixes + * Over 320 bug fixes including a couple of crash bug fixes as outlined in + * doc/fixes36.2 * More than 15 enhancements or improvements * Ensuring that unix Makefiles do not rely on features unique to gnu make * Improvements to hilite_status parsing in an effort to ensure that expected @@ -54,13 +83,15 @@ */ /* Patch 1, April 27, 2018 - * Over four hundred and seventy bug fixes and improvements. + * + * Over four hundred and seventy bug fixes and improvements as outlined in + * doc/fixes36.1 */ /* * NetHack 3.6.0, December 7, 2015 * - * Hundreds of bug fixes. + * Hundreds of bug fixes as outlined in doc/fixes36.0. * Some code reorganization. * Some new features. * Variations of some community patches rolled in.