more overlay bits
Although the overlay stuff is destined to be removed someday, this patch just makes the use of STATIC_DCL, STATIC_OVL consistent in the trunk. [As a side pointless experiment, I was able to build a working 8086 port of 3.4.2 after this change that worked correctly in limited testing right up until it came time to enter Ft. Ludios., where it couldn't allocated the required amount of memory.]
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@@ -212,7 +212,7 @@ int xtime;
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#ifdef REDO
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static char NDECL(popch);
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STATIC_DCL char NDECL(popch);
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/* Provide a means to redo the last command. The flag `in_doagain' is set
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* to true while redoing the command. This flag is tested in commands that
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@@ -224,7 +224,7 @@ static char NDECL(popch);
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static char pushq[BSIZE], saveq[BSIZE];
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static NEARDATA int phead, ptail, shead, stail;
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static char
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STATIC_OVL char
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popch() {
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/* If occupied, return '\0', letting tgetch know a character should
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* be read from the keyboard. If the character read is not the
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