more overlay bits

Although the overlay stuff is destined to be
removed someday, this patch just makes the
use of STATIC_DCL, STATIC_OVL consistent
in the trunk.

[As a side pointless experiment, I was able
 to build a working  8086 port of 3.4.2 after
 this change that worked correctly in limited
 testing right up until it came time to enter
 Ft. Ludios., where it couldn't allocated the
required amount of memory.]
This commit is contained in:
nethack.allison
2003-09-05 14:59:53 +00:00
parent 1fed7915fb
commit 724ac2670c
13 changed files with 123 additions and 74 deletions

View File

@@ -63,7 +63,7 @@ STATIC_DCL void FDECL(dropped_container, (struct obj *, struct monst *,
STATIC_DCL void FDECL(add_to_billobjs, (struct obj *));
STATIC_DCL void FDECL(bill_box_content, (struct obj *, BOOLEAN_P, BOOLEAN_P,
struct monst *));
static boolean FDECL(rob_shop, (struct monst *));
STATIC_DCL boolean FDECL(rob_shop, (struct monst *));
/*
invariants: obj->unpaid iff onbill(obj) [unless bp->useup]
@@ -453,7 +453,7 @@ xchar x, y;
/* shop merchandise has been taken; pay for it with any credit available;
return false if the debt is fully covered by credit, true otherwise */
static boolean
STATIC_OVL boolean
rob_shop(shkp)
struct monst *shkp;
{