boulder path for rolling boulder trap

Reported six and a half years ago (by paxed), don't use a boulder
path start starts up a pit or hole.  Extended to avoid teleport
too.
This commit is contained in:
PatR
2021-03-14 15:12:46 -07:00
parent 7463aa5a57
commit 72b021c871
3 changed files with 12 additions and 3 deletions

View File

@@ -1,4 +1,4 @@
NHDT-Branch: NetHack-3.7 $:$NHDT-Revision: 1.469 $ $NHDT-Date: 1615304752 2021/03/09 15:45:52 $
NHDT-Branch: NetHack-3.7 $:$NHDT-Revision: 1.474 $ $NHDT-Date: 1615759956 2021/03/14 22:12:36 $
General Fixes and Modified Features
-----------------------------------
@@ -403,6 +403,9 @@ key parsing during options processing was inconsistent between OPTIONS=foo:k
recognized backslash escape sequences but not M-x meta characters,
vice versa for BINDINGS (most noticeable for menu interaction keys
such as menu_next_page because those can be set via either directive)
when creating a rolling boulder trap, don't place boulder on a path that
starts on or passes over a pit/spiked pit, hole/trap door,
teleport trap/level teleporter/magic portal
Fixes to 3.7.0-x Problems that Were Exposed Via git Repository