Use proper locomotion when avoiding water or lava
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@@ -915,6 +915,7 @@ extern boolean test_move(int, int, int, int, int);
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extern int wiz_debug_cmd_traveldisplay(void);
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#endif
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extern boolean u_rooted(void);
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extern const char *u_locomotion(const char *);
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extern void domove(void);
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extern void runmode_delay_output(void);
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extern void overexert_hp(void);
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