3.3.2 to 3.4.0
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Instructions for compiling and installing NetHack 3.3
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Instructions for compiling and installing NetHack 3.4
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on an OS/2 system
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=====================================================
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Timo Hakulinen
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Note that code compiled for OS/2 versions 1.0-1.3 runs unmodified in OS/2
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versions 2.0 and up. In principle it should be possible to cross compile
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NetHack 3.3 for OS/2 in DOS using NDMAKE and MSC, but this is not
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NetHack 3.4 for OS/2 in DOS using NDMAKE and MSC, but this is not
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recommended (see note 3).
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If you're using some other compiler than one listed above, you will have
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@@ -171,7 +171,7 @@
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soko4-2.lev tower1.lev tower2.lev tower3.lev valley.lev
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water.lev wizard1.lev wizard2.lev wizard3.lev wizhelp
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Yes. It's 112 files for a full featured NetHack 3.3. If any of the files
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Yes. It's 112 files for a full featured NetHack 3.4. If any of the files
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are missing, try to rerun make. If that doesn't help, you'll have to try
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to decipher the makefile to find out how to manually create the missing
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files. These kinds of troubles shouldn't happen except for two reasons:
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@@ -181,7 +181,7 @@
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If you have old record, logfile, or news files in the game directory, they
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are not overwritten. Of course, old records from NetHack 3.1 and 3.2 are
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not worth keeping with 3.3, since these games are really quite different.
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not worth keeping with 3.4, since these games are really quite different.
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Edit file nethack.cnf in the game directory to reflect your particular
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setup and personal preferences, following the comments there. More info
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@@ -199,7 +199,7 @@
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The following is a sample program description for OS/2 1.3 desktop, but
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it's similar for OS/2 2.0:
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Program title: NetHack 3.3
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Program title: NetHack 3.4
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Path and file name: c:\games\nh33\nethack.cmd
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Parameters:
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Working directory: c:\games\nh33
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@@ -226,7 +226,7 @@ Notes
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-----
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1) Save-files and bones-files from previous versions will not work with
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NetHack 3.3. Don't bother trying to keep them.
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NetHack 3.4. Don't bother trying to keep them.
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2) To install an update of NetHack after changing something, enter "make"
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from the src directory. If you add, delete, or reorder monsters or
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@@ -1,5 +1,5 @@
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# SCCS Id: @(#)Makefile.os2 3.3 96/10/29
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# OS/2 NetHack 3.3 Makefile for OS/2 versions 1.x and 2.x
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# SCCS Id: @(#)Makefile.os2 3.4 1996/10/29
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# OS/2 NetHack 3.4 Makefile for OS/2 versions 1.x and 2.x
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# Copyright (C) 1990, 1991, 1992, 1993, 1996 Timo Hakulinen
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#
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# The supported compilers list is mainly from the NetHack 3.1 era.
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@@ -205,7 +205,7 @@ RLIBP = c:\emx\lib # Possible real mode C libraries
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#
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GAME = nethack
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GAMEDES = "NetHack 3.3.1"
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GAMEDES = "NetHack 3.4.0"
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#
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# The uppermost two lines for MSC, the middle two for GCC, and
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@@ -1,4 +1,4 @@
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/* SCCS Id: @(#)os2.c 3.3 96/02/29 */
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/* SCCS Id: @(#)os2.c 3.4 1996/02/29 */
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/* Copyright (c) Timo Hakulinen, 1990, 1991, 1992, 1993, 1996. */
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/* NetHack may be freely redistributed. See license for details. */
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