3.3.2 to 3.4.0

This commit is contained in:
nethack.allison
2002-02-04 16:11:00 +00:00
parent 06528d1002
commit 742e1e8c90
178 changed files with 232 additions and 232 deletions

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@@ -2,7 +2,7 @@
NetHack may be freely redistributed. See license for details.
==============================================================
Instructions for compiling and installing
NetHack 3.3 on a Windows NT, 2000, or XP system
NetHack 3.4 on a Windows NT, 2000, or XP system
==============================================================
Last revision: January 22, 2002
@@ -216,7 +216,7 @@ Running NetHack
or from a shortcut, just use the following information when
setting up the icon or shortcut.
Description : NetHack 3.3.1
Description : NetHack 3.4.0
Command Line : C:\GAMES\NETHACKNTTY\NETHACK.EXE
(changing the directory to the appropriate one of course)
@@ -374,7 +374,7 @@ Running NetHack
or from a shortcut, just use the following information when
setting up the icon or shortcut.
Description : NetHack 3.3.2
Description : NetHack 3.4.0
Command Line : C:\GAMES\NETHACK\NETHACKW.EXE
(changing the directory in the Command Line to the appropriate one of course)

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@@ -1,7 +1,7 @@
# SCCS Id: @(#)Makefile.bcc 3.3 2002/01/23
# SCCS Id: @(#)Makefile.bcc 3.4 2002/01/23
# Copyright (c) NetHack PC Development Team 1993-2002
#
# NetHack 3.3.x Makefile for Borland C++ V5.5 and above and Borland's MAKE
# NetHack 3.4.x Makefile for Borland C++ V5.5 and above and Borland's MAKE
#
# Win32 Compilers Tested:
# - Borland C++ 5.5.1 for Win32
@@ -204,7 +204,7 @@ TILEINCL =
TILEUTIL = $(UTIL)\tile2bmp.exe
TILEBMP = $(SRC)\tiles.bmp
# These should be left commented in 3.3.x
# These should be left commented in 3.4.x
#
#SOUND = $(OBJ)\ntsound.o
@@ -367,7 +367,7 @@ RECOVOBJS = $(O)recover.o
TILEFILES = $(WSHR)\monsters.txt $(WSHR)\objects.txt $(WSHR)\other.txt
#
# These are not invoked during a normal game build in 3.3.2
# These are not invoked during a normal game build in 3.4.0
#
TEXT_IO = $(O)tiletext.o $(O)tiletxt.o $(O)drawing.o \
$(O)decl.o $(O)monst.o $(O)objects.o

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@@ -1,7 +1,7 @@
# SCCS Id: @(#)Makefile.nt 3.3 2002/01/22
# SCCS Id: @(#)Makefile.nt 3.4 2002/01/22
# Copyright (c) NetHack PC Development Team 1993-2001
#
# NetHack 3.3.x Makefile for MS Visual C++ V6.x and above and MS NMAKE
# NetHack 3.4.x Makefile for MS Visual C++ V6.x and above and MS NMAKE
#
# Win32 Compilers Tested:
# - Microsoft 32 bit Visual C++ V4.x
@@ -322,7 +322,7 @@ RECOVOBJS = $(O)recover.o
TILEFILES = $(WSHR)\monsters.txt $(WSHR)\objects.txt $(WSHR)\other.txt
#
# These are not invoked during a normal game build in 3.3.0
# These are not invoked during a normal game build in 3.4.0
#
TEXT_IO = $(O)tiletext.o $(O)tiletxt.o $(O)drawing.o \
$(O)decl.o $(O)monst.o $(O)objects.o

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@@ -1,4 +1,4 @@
/* SCCS Id: @(#)mapimail.c 3.3 2000/04/25 */
/* SCCS Id: @(#)mapimail.c 3.4 2000/04/25 */
/* Copyright (c) Michael Allison, 1997 */
/* NetHack may be freely redistributed. See license for details. */

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@@ -1,5 +1,5 @@
NAME NETHACK
DESCRIPTION 'NetHack 3.3.0 for Windows NT'
DESCRIPTION 'NetHack 3.4.0 for Windows NT'
EXETYPE WINDOWS
STUB 'WINSTUB.EXE'
CODE PRELOAD MOVEABLE DISCARDABLE

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@@ -1,4 +1,4 @@
/* SCCS Id: @(#)ntsound.c 3.3 95/09/06 */
/* SCCS Id: @(#)ntsound.c 3.4 1995/09/06 */
/* Copyright (c) NetHack PC Development Team 1993 */
/* NetHack may be freely redistributed. See license for details. */
/* */

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@@ -1,4 +1,4 @@
/* SCCS Id: @(#)nttty.c 3.3 2000/08/02
/* SCCS Id: @(#)nttty.c 3.4 2000/08/02
/* Copyright (c) NetHack PC Development Team 1993 */
/* NetHack may be freely redistributed. See license for details. */

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@@ -1,4 +1,4 @@
/* SCCS Id: @(#)win32api.h 3.3 96/02/15 */
/* SCCS Id: @(#)win32api.h 3.4 1996/02/15 */
/* Copyright (c) NetHack PC Development Team 1996 */
/* NetHack may be freely redistributed. See license for details. */

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@@ -1,4 +1,4 @@
/* SCCS Id: @(#)winnt.c 3.3 97/04/12 */
/* SCCS Id: @(#)winnt.c 3.4 1997/04/12 */
/* Copyright (c) NetHack PC Development Team 1993, 1994 */
/* NetHack may be freely redistributed. See license for details. */