fix #H7487 - dead with non-zero HP
Report was for being fried by angry deity. There are lots of deaths that don't involve subtracting HP until it hits 0 or less; I haven't bothered tracking down which ones don't set u.uhp to 0 before they call done(). No effect on life-saving or declining to die except for HP:0 being visible on the status line during their messages.
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@@ -176,6 +176,8 @@ prayer result which enhanced strength (fix weakness from hunger) didn't give
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a message if a change in encumbrance occurred; it came on next move
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add current location within the dungeon to the Background section of ^X and
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final disclosure (it's not background but doesn't fit anywhere else)
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death from something other than loss of hit points could leave hero with
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non-zero HP at end of game (during "really die?" prompt, disclosure)
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Fixes to Post-3.6.1 Problems that Were Exposed Via git Repository
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