curses new file additions
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win/curses/Readme.txt
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win/curses/Readme.txt
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INTRO
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=====
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The "curses" windowport is a new text-based interface for NetHack,
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using high-level curses routines to control the display. Currently, it
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has been compiled and tested on Linux and Windows, but it should also
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be portable to a number of other systems, such as other forms of UNIX,
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Mac OS X, MSDOS, and OS/2.
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Some features of this interface compared to the traditional tty
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interface include:
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* Dynamic window resizing (e.g. maximizing a terminal window)
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* Dynamic configurable placement of status and message windows,
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relative to the map
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* Makes better use of larger terminal windows
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* Fancier display (e.g. window borders, optional popup dialogs)
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* "cursesgraphics" option for fancier line-drawing characters for
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drawing the dungeon - this should work on most terminals/platforms
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BUILDING
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========
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As of this writing code has been compiled on Linux and Windows.
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UNIX/Linux build instructions: Follow the instructions in
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sys/unix/Install.unx. By default, the Makefile is setup to compile
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against ncurses. Edit Makefile.src if you wish to compile against a
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different curses library, such as PDCurses for SDL.
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Windows build instructions: If you are using Mingw32 as your compiler,
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then follow the instructions in sys/winnt/Install.nt with the following
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changes:
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* After running nhsetup, manually copy the file cursmake.gcc to the
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src/ subdirectory
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* Instead of typing "mingw32-make -f Makefile.gcc install" you will
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type "mingw32-make -f cursmake.gcc install"
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If you are using a different compiler, you will have to manually modify
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the appropriate Makefile to include the curses windowport files.
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GAMEPLAY
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========
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Gameplay should be similar to the tty interface for NetHack; the
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differences are primarily visual. This windowport supports dymanic
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resizing of the terminal window, so you can play with it to see how it
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looks best to you during a game. Also, the align_status and
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align_message options may be set during the game, so you can experiment
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to see what arraingement looks best to you.
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For menus, in addition to the normal configurable keybindings for menu
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navigation descrived in the Guidebook, you can use the right and left
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arrows to to forward or backward one page, respectively, and the home
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and end keys to go to the first and last pages, respectively.
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Some configuration options that are specific to or relevant to the
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curses windowport are shown below. Copy any of these that you like to
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your nethack configuration file (e.g. .nethackrc for UNIX or
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NetHack.cnf for Windows):
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#
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# Use this if the binary was compiled with multiple window interfaces,
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# and curses is not the default
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OPTIONS=windowtype:curses
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#
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# Set this for Windows systems, or for PDCurses for SDL on any system.
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# The latter uses a cp437 font, which works with this option
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#OPTIONS=IBMgraphics
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#
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# Set this if IBMgraphics above won't work for your system. Mutually
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# exclusive with the above option, and should work on nearly any
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# system.
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OPTIONS=cursesgraphics
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#
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# Optionally specify the alignment of the message and status windows
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# relative to the map window. If not specified, the code will default
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# to the locations used in the tty interface: message window on top,
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# and status window on bottom. Placing either of these on the right or
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# left really only works well for winder terminal windows.
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OPTIONS=align_message:bottom,align_status:right
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#
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# Use a small popup "window" for short prompts, e.g. "Really save?".
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# If this is not set, the message window will be used for these as is
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# done for the tty interface.
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OPTIONS=popup_dialog
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#
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# Specify the initial window size for NetHack in units of characters.
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# This is supported on PDCurses for SDL as well as PDCurses for
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# Windows.
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OPTIONS=term_cols:110,term_rows:32
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#
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# Controls the usage of window borders for the main NetHack windows
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# (message, map, and status windows). A value of 1 forces the borders
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# to be drawn, a value of 2 forces them to be off, and a value of 3
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# allows the code to decide if they should be drawn based on the size
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# of the terminal window.
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OPTIONS=windowborders:3
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CONTACT
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=======
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Please send any bug reports, suggestions, patches, or miscellaneous
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feedback to me (Karl Garrison) at: kgarrison@pobox.com. Note that as
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of this writing, I only have sporatic Internet access, so I may not get
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back to you right away.
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Happy Hacking!
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Karl Garrison
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March, 2009
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