update 'hitpointbar' documentation
This commit is contained in:
@@ -48,7 +48,7 @@
|
||||
\author{Original version - Eric S. Raymond\\
|
||||
(Edited and expanded for 3.7.0 by Mike Stephenson and others)}
|
||||
%DO NOT REMOVE NH_DATESUB \date{DATE(%B %-d, %Y)}
|
||||
\date{March 21, 2024}
|
||||
\date{April 12, 2024}
|
||||
|
||||
\maketitle
|
||||
|
||||
@@ -4433,8 +4433,31 @@ with tiles, generally displays a small plus-symbol beside the object
|
||||
on the top of the pile.
|
||||
%.lp
|
||||
\item[\ib{hitpointbar}]
|
||||
Show a hit point bar graph behind your name and title.
|
||||
Only available for TTY, Curses, and Windows GUI, and only when statushilites is on.
|
||||
Show a hit point bar graph behind your name and title in the status
|
||||
display (default off).
|
||||
\\
|
||||
%.lp
|
||||
The ``curses'' interface supports it even if the status highlighting
|
||||
feature has been disabled when building the program.
|
||||
The ``tty'' and ``mswin'' (aka ``Windows GUI'') interfaces
|
||||
support it only if status highlighting is left enabled when building.
|
||||
You don't need to set up any highlighting rules in order to display
|
||||
the bar.
|
||||
If there is one for hitpoints in effect and it specifies color, that
|
||||
color will be used for the bar.
|
||||
However if it specifies video attributes, they will be ignored in
|
||||
favor of {\it inverse}.
|
||||
For tty and curses, {\it blink\/} will also be used if the current
|
||||
hitpoint value is at or below the {\it critical HP\/} threshold.
|
||||
\\
|
||||
%.lp
|
||||
The ``Qt'' interface also supports hitpointbar, by drawing
|
||||
a solid bar above the name and title with a hard-coded color scheme.
|
||||
(As of this writing, having the bar enabled unintentionally inhibits
|
||||
resizing the status panel.
|
||||
To resize that, use the {\tt \#optionsfull} command to toggle the
|
||||
{\it hitpointbar\/} option off, perform the resize while it's off, then
|
||||
use the same command to toggle it back on.)
|
||||
%.lp
|
||||
\item[\ib{horsename}]
|
||||
Name your starting horse (for example, ``{\tt horsename:Trigger}'').
|
||||
|
||||
Reference in New Issue
Block a user