update 'hitpointbar' documentation
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+24
-3
@@ -46,7 +46,7 @@
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.ds f0 \*(vr
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.ds f0 \*(vr
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.ds f1 \" empty
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.ds f1 \" empty
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.\"DO NOT REMOVE NH_DATESUB .ds f2 DATE(%B %-d, %Y)
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.\"DO NOT REMOVE NH_DATESUB .ds f2 DATE(%B %-d, %Y)
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.ds f2 March 21, 2024
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.ds f2 April 12, 2024
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.
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.
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.\" A note on some special characters:
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.\" A note on some special characters:
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.\" \(lq = left double quote
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.\" \(lq = left double quote
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@@ -4057,8 +4057,29 @@ In text windowing, text highlighting or inverse video is often used;
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with tiles, generally displays a small plus-symbol beside the object
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with tiles, generally displays a small plus-symbol beside the object
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on the top of the pile.
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on the top of the pile.
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.lp hitpointbar
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.lp hitpointbar
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Show a hit point bar graph behind your name and title.
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Show a hit point bar graph behind your name and title in the status
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Only available for TTY, Curses, and Windows GUI, and only when statushilites is on.
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display (default off).
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.lp ""
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The \(lqcurses\(rq interface supports it even if the status highlighting
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feature has been disabled when building the program.
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The \(lqtty\(rq and \(lqmswin\(rq (aka \(lqWindows GUI\(rq) interfaces
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support it only if status highlighting is left enabled when building.
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You don't need to set up any highlighting rules in order to display
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the bar.
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If there is one for hitpoints in effect and it specifies color, that
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color will be used for the bar.
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However if it specifies video attributes, they will be ignored in
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favor of \fIinverse\fP.
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For tty and curses, \fIblink\fP will also be used if the current
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hitpoint value is at or below the \fIcritical HP\fP threshold.
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.lp ""
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The \(lqQt\(rq interface also supports hitpointbar, by drawing
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a solid bar above the name and title with a hard-coded color scheme.
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(As of this writing, having the bar enabled unintentionally inhibits
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resizing the status panel.
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To resize that, use the \f(CR#optionsfull\fP command to toggle the
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\fIhitpointbar\fP option off, perform the resize while it's off, then
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use the same command to toggle it back on.)
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.lp horsename
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.lp horsename
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Name your starting horse (for example \(lqhorsename:Trigger\(rq).
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Name your starting horse (for example \(lqhorsename:Trigger\(rq).
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Cannot be set with the \(oq\f(CRO\fP\(cq command.
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Cannot be set with the \(oq\f(CRO\fP\(cq command.
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+26
-3
@@ -48,7 +48,7 @@
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\author{Original version - Eric S. Raymond\\
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\author{Original version - Eric S. Raymond\\
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(Edited and expanded for 3.7.0 by Mike Stephenson and others)}
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(Edited and expanded for 3.7.0 by Mike Stephenson and others)}
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%DO NOT REMOVE NH_DATESUB \date{DATE(%B %-d, %Y)}
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%DO NOT REMOVE NH_DATESUB \date{DATE(%B %-d, %Y)}
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\date{March 21, 2024}
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\date{April 12, 2024}
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\maketitle
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\maketitle
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@@ -4433,8 +4433,31 @@ with tiles, generally displays a small plus-symbol beside the object
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on the top of the pile.
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on the top of the pile.
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%.lp
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%.lp
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\item[\ib{hitpointbar}]
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\item[\ib{hitpointbar}]
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Show a hit point bar graph behind your name and title.
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Show a hit point bar graph behind your name and title in the status
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Only available for TTY, Curses, and Windows GUI, and only when statushilites is on.
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display (default off).
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\\
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%.lp
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The ``curses'' interface supports it even if the status highlighting
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feature has been disabled when building the program.
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The ``tty'' and ``mswin'' (aka ``Windows GUI'') interfaces
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support it only if status highlighting is left enabled when building.
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You don't need to set up any highlighting rules in order to display
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the bar.
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If there is one for hitpoints in effect and it specifies color, that
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color will be used for the bar.
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However if it specifies video attributes, they will be ignored in
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favor of {\it inverse}.
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For tty and curses, {\it blink\/} will also be used if the current
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hitpoint value is at or below the {\it critical HP\/} threshold.
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\\
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%.lp
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The ``Qt'' interface also supports hitpointbar, by drawing
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a solid bar above the name and title with a hard-coded color scheme.
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(As of this writing, having the bar enabled unintentionally inhibits
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resizing the status panel.
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To resize that, use the {\tt \#optionsfull} command to toggle the
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{\it hitpointbar\/} option off, perform the resize while it's off, then
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use the same command to toggle it back on.)
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%.lp
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%.lp
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\item[\ib{horsename}]
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\item[\ib{horsename}]
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Name your starting horse (for example, ``{\tt horsename:Trigger}'').
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Name your starting horse (for example, ``{\tt horsename:Trigger}'').
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