Moved pray.c globals to instance_globals.
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@@ -464,6 +464,14 @@ struct instance_globals {
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/* muse.c */
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boolean m_using; /* kludge to use mondided instead of killed */
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int trapx;
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int trapy;
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boolean zap_oseen; /* for wands which use mbhitm and are zapped at
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* players. We usually want an oseen local to
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* the function, but this is impossible since the
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* function mbhitm has to be compatible with the
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* normal zap routines, and those routines don't
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* remember who zapped the wand. */
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/* objname.c */
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/* distantname used by distant_name() to pass extra information to
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@@ -498,6 +506,13 @@ struct instance_globals {
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int potion_nothing;
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int potion_unkn;
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/* pray.c */
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/* values calculated when prayer starts, and used when completed */
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aligntyp p_aligntyp;
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int p_trouble;
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int p_type; /* (-1)-3: (-1)=really naughty, 3=really good */
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/* read.c */
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boolean known;
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@@ -1432,6 +1432,7 @@ E boolean FDECL(angry_guards, (BOOLEAN_P));
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E void NDECL(pacify_guards);
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E void FDECL(decide_to_shapeshift, (struct monst *, int));
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E boolean FDECL(vamp_stone, (struct monst *));
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E void NDECL(monst_globals_init);
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/* ### mondata.c ### */
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@@ -1504,8 +1505,6 @@ E boolean FDECL(undesirable_disp, (struct monst *, XCHAR_P, XCHAR_P));
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/* ### monst.c ### */
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E void NDECL(monst_init);
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/* ### monstr.c ### */
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E void NDECL(monstr_init);
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