Fix teleporting not unhiding polyed hero
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@@ -1440,6 +1440,7 @@ int x, y;
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#ifdef CLIPPING
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cliparound(u.ux, u.uy);
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#endif
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u.uundetected = 0;
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/* ridden steed always shares hero's location */
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if (u.usteed)
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u.usteed->mx = u.ux, u.usteed->my = u.uy;
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