separate MAIL functionality from MAIL-related structure inclusion
With 3.7+ aspirations of improving savefile interoperability between 32-bit and 64-bit builds, as well as between platforms, it is better to not have the underlying struct/array content be conditional. This splits off some of the MAIL code into MAIL_STRUCTURES code. In theory, since MAIL_STRUCTURES is unconditionally included, the macro could just go away and leave that code unconditional, but this commit doesn't go that far.
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@@ -135,7 +135,7 @@ boolean restore;
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if (otmp->otyp == SLIME_MOLD) {
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goodfruit(otmp->spe);
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#ifdef MAIL
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#ifdef MAIL_STRUCTURES
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} else if (otmp->otyp == SCR_MAIL) {
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/* 0: delivered in-game via external event;
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1: from bones or wishing; 2: written with marker */
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