Fix a few build issues seen by various compilers
that I have on my system but haven't used for a while (a couple of warnings and a couple of errors)
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@@ -2399,7 +2399,7 @@ glovecheck: target = which_armor(mtmp, W_ARMG);
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if (in_sight) seetrap(trap);
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if ((mtmp->mhp -= dmgval2) <= 0)
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monkilled(mtmp, in_sight ?
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"compression from an anti-magic field" : 0,
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"compression from an anti-magic field" : (const char *)0,
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-AD_MAGM);
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if (mtmp->mhp <= 0) trapkilled = TRUE;
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if (see_it) newsym(trap->tx, trap->ty);
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