hats vs helms

Something from <Someone>'s list:  some messages have hardcoded references
to "helmet" which sound strange when the character is wearing a hat or cap.
helm_simple_name() is comparable to the existing cloak_simple_name().  It
returns "helm" or "hat" depending upon whether the helmet provides the
same protection that yields the assorted repetitions of "fortunately,
you are wearing a hard helmet".  This choice ends up categorizing elven
leather helm as a hat (which I think is ok given that its undiscovered
description is "leather hat"), contrary to <Someone>'s suggestion that the
distinction be made based on whether the helmet was made of cloth.

     I started on this a year and a half ago but didn't commit it.
Unfortunately I don't remember why and haven't done any significant
additional work now--just recovered from some intervening bit rot and
confirmed that the patch as is seems to be working ok (in the trunk; the
branch side has not been tested).  I suspect that I meant to look for
additional helmet messages which could benefit from conditional headgear
description.  (Those "hard helmet" ones don't need it, although they
should perhaps be moved into a common routine instead of being replicated.)
This commit is contained in:
nethack.rankin
2004-11-13 04:00:52 +00:00
parent 88dad9386b
commit 7672a2c60b
10 changed files with 67 additions and 27 deletions

View File

@@ -1,4 +1,4 @@
/* SCCS Id: @(#)uhitm.c 3.4 2004/06/12 */
/* SCCS Id: @(#)uhitm.c 3.4 2004/11/11 */
/* Copyright (c) Stichting Mathematisch Centrum, Amsterdam, 1985. */
/* NetHack may be freely redistributed. See license for details. */
@@ -1545,6 +1545,9 @@ register struct attack *mattk;
}
break;
case AD_DRIN:
{
struct obj *helmet;
if (notonhead || !has_head(mdef->data)) {
pline("%s doesn't seem harmed.", Monnam(mdef));
tmp = 0;
@@ -1558,9 +1561,10 @@ register struct attack *mattk;
}
if (m_slips_free(mdef, mattk)) break;
if ((mdef->misc_worn_check & W_ARMH) && rn2(8)) {
pline("%s helmet blocks your attack to %s head.",
s_suffix(Monnam(mdef)), mhis(mdef));
if ((helmet = which_armor(mdef, W_ARMH)) != 0 && rn2(8)) {
pline("%s %s blocks your attack to %s head.",
s_suffix(Monnam(mdef)),
helm_simple_name(helmet), mhis(mdef));
break;
}
@@ -1588,6 +1592,7 @@ register struct attack *mattk;
}
exercise(A_WIS, TRUE);
break;
}
case AD_STCK:
if (!negated && !sticks(mdef->data))
u.ustuck = mdef; /* it's now stuck to you */