Merge branch 'NetHack-3.6.2'
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@@ -1,4 +1,4 @@
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$NHDT-Branch: NetHack-3.6.2-beta01 $:$NHDT-Revision: 1.282 $ $NHDT-Date: 1553480403 2019/03/25 02:20:03 $
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$NHDT-Branch: NetHack-3.6.2-beta01 $:$NHDT-Revision: 1.285 $ $NHDT-Date: 1553653612 2019/03/27 02:26:52 $
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This fixes36.2 file is here to capture information about updates in the 3.6.x
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lineage following the release of 3.6.1 in April 2018. Please note, however,
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@@ -396,6 +396,8 @@ status lines' dungeon location field in the elemental planes now shows Earth
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or Air or Fire or Water instead of generic End Game
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avoid spurious status refresh when hero gains experience while 'showexp' and
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'showscore' options are off
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using Cleaver to attack a worm tail segment but kill adjacent head first would
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result in an impossible warning from cutworm
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Fixes to Post-3.6.1 Problems that Were Exposed Via git Repository
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@@ -465,6 +467,8 @@ having an artifact wish be refused ("for a moment you feel <artifact> in
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using 'O' to set status hilites for any status condition (Blind, &c) and
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specifying more than one attribute (Bold, Inverse, &c) it would only
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retain one of the chosen attributes
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when u.uhp==-1 became a flag to suppress status updating, if game ended when
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hero died with exactly -1 HP, status would be blank during disclosure
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tty: turn off an optimization that is the suspected cause of Windows reported
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partial status lines following level changes
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tty: ensure that current status fields are always copied to prior status
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@@ -473,6 +477,7 @@ tty: fix an out of bounds error in tty_status_update() for BL_HUNGER case
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tty: fix leftover display artifact when the last field on the row got placed
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to the left of where it was previously due to it, or one of the fields
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to its left, getting shorter
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tty: support hitpointbar even when statushilites is set to 0
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X11: its use of genl_status_update exposed a negative index use that could
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lead to a segfault
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X11: rollback disabling of keystroke input for PICK_NONE menus (for scrolling)
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