restore vs perm_invent

Redo how updates of permanent inventory window are suppressed during
restore.  Reverses part of e9f1e03271
which included a simpler attempt to deal with this.

It looks like we should have been getting impossible "unpaid_cost:
object wasn't on any bill" but segfault was reported; I haven't tried
to figure out why.  The band in xname() ought to be redundant now but
is included for bulletproofing.
This commit is contained in:
PatR
2018-07-05 16:06:31 -07:00
parent 2596052c39
commit 777d9d922d
5 changed files with 28 additions and 17 deletions

View File

@@ -1194,7 +1194,9 @@ unsigned doname_flags;
Strcat(bp, " (at the ready)");
}
}
if (!iflags.suppress_price && is_unpaid(obj)) {
/* treat 'restoring' like suppress_price because shopkeeper and
bill might not be available yet while restore is in progress */
if (!iflags.suppress_price && !restoring && is_unpaid(obj)) {
long quotedprice = unpaid_cost(obj, TRUE);
Sprintf(eos(bp), " (%s, %ld %s)",

View File

@@ -35,8 +35,7 @@ STATIC_DCL struct monst *FDECL(restmonchn, (int, BOOLEAN_P));
STATIC_DCL struct fruit *FDECL(loadfruitchn, (int));
STATIC_DCL void FDECL(freefruitchn, (struct fruit *));
STATIC_DCL void FDECL(ghostfruit, (struct obj *));
STATIC_DCL boolean
FDECL(restgamestate, (int, unsigned int *, unsigned int *));
STATIC_DCL boolean FDECL(restgamestate, (int, unsigned int *, unsigned int *));
STATIC_DCL void FDECL(restlevelstate, (unsigned int, unsigned int));
STATIC_DCL int FDECL(restlevelfile, (int, XCHAR_P));
STATIC_OVL void FDECL(restore_msghistory, (int));
@@ -521,6 +520,7 @@ unsigned int *stuckid, *steedid;
struct obj *otmp, *tmp_bc;
char timebuf[15];
unsigned long uid;
boolean defer_perm_invent;
mread(fd, (genericptr_t) &uid, sizeof uid);
if (SYSOPT_CHECK_SAVE_UID
@@ -531,7 +531,7 @@ unsigned int *stuckid, *steedid;
if (!wizard)
return FALSE;
}
mread(fd, (genericptr_t) &context, sizeof(struct context_info));
mread(fd, (genericptr_t) &context, sizeof (struct context_info));
if (context.warntype.speciesidx >= LOW_PM)
context.warntype.species = &mons[context.warntype.speciesidx];
@@ -539,7 +539,13 @@ unsigned int *stuckid, *steedid;
file option values instead of keeping old save file option values
if partial restore fails and we resort to starting a new game */
newgameflags = flags;
mread(fd, (genericptr_t) &flags, sizeof(struct flag));
mread(fd, (genericptr_t) &flags, sizeof (struct flag));
/* avoid keeping permanent inventory window up to date during restore
(setworn() calls update_inventory); attempting to include the cost
of unpaid items before shopkeeper's bill is available is a no-no;
named fruit names aren't accessible yet either */
defer_perm_invent = flags.perm_invent;
flags.perm_invent = FALSE;
/* wizard and discover are actually flags.debug and flags.explore;
player might be overriding the save file values for them;
in the discover case, we don't want to set that for a normal
@@ -645,14 +651,14 @@ unsigned int *stuckid, *steedid;
restlevchn(fd);
mread(fd, (genericptr_t) &moves, sizeof moves);
mread(fd, (genericptr_t) &monstermoves, sizeof monstermoves);
mread(fd, (genericptr_t) &quest_status, sizeof(struct q_score));
mread(fd, (genericptr_t) spl_book, sizeof(struct spell) * (MAXSPELL + 1));
mread(fd, (genericptr_t) &quest_status, sizeof (struct q_score));
mread(fd, (genericptr_t) spl_book, (MAXSPELL + 1) * sizeof (struct spell));
restore_artifacts(fd);
restore_oracles(fd);
if (u.ustuck)
mread(fd, (genericptr_t) stuckid, sizeof(*stuckid));
mread(fd, (genericptr_t) stuckid, sizeof *stuckid);
if (u.usteed)
mread(fd, (genericptr_t) steedid, sizeof(*steedid));
mread(fd, (genericptr_t) steedid, sizeof *steedid);
mread(fd, (genericptr_t) pl_character, sizeof pl_character);
mread(fd, (genericptr_t) pl_fruit, sizeof pl_fruit);
@@ -665,6 +671,8 @@ unsigned int *stuckid, *steedid;
/* must come after all mons & objs are restored */
relink_timers(FALSE);
relink_light_sources(FALSE);
/* inventory display is now viable */
flags.perm_invent = defer_perm_invent;
return TRUE;
}

View File

@@ -112,7 +112,6 @@ register struct obj *obj;
: !is_weptool(obj) && !is_wet_towel(obj);
} else
unweapon = TRUE; /* for "bare hands" message */
update_inventory();
}
STATIC_OVL boolean
@@ -230,7 +229,9 @@ setuqwep(obj)
register struct obj *obj;
{
setworn(obj, W_QUIVER);
update_inventory();
/* no extra handling needed; this used to include a call to
update_inventory() but that's already performed by setworn() */
return;
}
void
@@ -238,7 +239,7 @@ setuswapwep(obj)
register struct obj *obj;
{
setworn(obj, W_SWAPWEP);
update_inventory();
return;
}
/*** Commands to change particular slot(s) ***/

View File

@@ -106,8 +106,7 @@ long mask;
}
}
}
if (!restoring)
update_inventory();
update_inventory();
}
/* called e.g. when obj is destroyed */
@@ -138,9 +137,7 @@ register struct obj *obj;
if ((p = w_blocks(obj, wp->w_mask)) != 0)
u.uprops[p].blocked &= ~wp->w_mask;
}
/* setnotworn() isn't called during restore but parallel setworn() */
if (!restoring)
update_inventory();
update_inventory();
}
/* return item worn in slot indiciated by wornmask; needed by poly_obj() */