artifact tracking again
Redo the recent artifact creation stuff by replacing several nearly identical routines with one more general one. Also adds a tracking bit for one or two more creation methods. That changed artiexist[] from an array of structs holding 8 or less bits to one holding 9, so bump EDITLEVEL in case the total size changed.
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@@ -4838,7 +4838,7 @@ readobjnam(char *bp, struct obj *no_wish)
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d.name = novelname;
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}
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d.otmp = oname(d.otmp, d.name, ONAME_NO_FLAGS);
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d.otmp = oname(d.otmp, d.name, ONAME_WISH);
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/* name==aname => wished for artifact (otmp->oartifact => got it) */
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if (d.otmp->oartifact || d.name == aname) {
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d.otmp->quan = 1L;
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@@ -4850,7 +4850,7 @@ readobjnam(char *bp, struct obj *no_wish)
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/* and make them pay; charge them for the wish anyway! */
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if ((is_quest_artifact(d.otmp)
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|| (d.otmp->oartifact && rn2(nartifact_exist()) > 1)) && !wizard) {
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artifact_exists(d.otmp, safe_oname(d.otmp), FALSE, FALSE);
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artifact_exists(d.otmp, safe_oname(d.otmp), FALSE, ONAME_NO_FLAGS);
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obfree(d.otmp, (struct obj *) 0);
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d.otmp = (struct obj *) &cg.zeroobj;
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pline("For a moment, you feel %s in your %s, but it disappears!",
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