have <del> run #terrain
Having recently noticed that using <del> aka <delete> aka <rubout> could work as a command, assign it to #terrain. #terrain was the only command in the "game" subset of commands as shown by '? i' that didn't have any key assignment. Since <delete> might be swapped with <backspace> on some terminals and is a keypad key on the typical PC keyboard, it might not work reliably depending on nethack's number_pad mode or the hardware Num-Lock setting. Players in either of those situations haven't lost anything; they can still use extended command #terrain.
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@@ -1,4 +1,4 @@
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.\" $NHDT-Branch: NetHack-3.7 $:$NHDT-Revision: 1.405 $ $NHDT-Date: 1607693152 2020/12/11 13:25:52 $
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.\" $NHDT-Branch: NetHack-3.7 $:$NHDT-Revision: 1.407 $ $NHDT-Date: 1607936398 2020/12/14 08:59:58 $
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.\"
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.\" This is an excerpt from the 'roff' man page from the 'groff' package.
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.\" Guidebook.mn currently does *not* fully adhere to these guidelines.
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@@ -35,7 +35,7 @@
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.ds vr "NetHack 3.7
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.ds f0 "\*(vr
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.ds f1
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.ds f2 "December 11, 2020
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.ds f2 "December 13, 2020
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.
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.\" A note on some special characters:
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.\" \(lq = left double quote
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@@ -1060,6 +1060,20 @@ Show discovered types for one class of objects.
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.lp !
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Escape to a shell.
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See \(lq#shell\(rq below for more details.
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.lp Del
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Show map without obstructions.
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You can view the explored portion of the current level's map without
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monsters; without monsters and objects; or without monsters, objects,
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and traps.
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.lp ""
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The <del> key is also shown as <delete> on some keyboards or <rubout>
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on others.
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It is sometimes displayed as \(ha? even though that is not an actual
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control character.
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.lp ""
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Many terminals have an option to swap the <delete> and <backspace> keys,
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so typing the <del> key might not execute this command.
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If that happens, you can use the extended command \(lq#terrain\(rq instead.
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.lp #
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Perform an extended command.
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.lp ""
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@@ -1447,8 +1461,17 @@ Default key is \(oqA\(cq.
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Teleport around the level.
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Default key is \(oq\(haT\(cq.
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.lp "#terrain "
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Show bare map without displaying monsters, objects, or traps.
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Show map without obstructions.
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In normal play you can view the explored portion of the current level's
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map without monsters; without monsters and objects; or without monsters,
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objects, and traps.
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.lp ""
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In explore mode, you can choose to view the full map rather than just
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its explored portion.
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In debug mode there are additional choices.
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.lp ""
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Autocompletes.
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Default key is \(oq<del>\(cq or \(oq<delete>\(cq (see \fIDel\fP above).
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.lp #therecmdmenu
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Show a menu of possible actions in a location next to you.
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.lp "#throw "
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