Unify ad_wrap
This commit is contained in:
@@ -2772,6 +2772,7 @@ E void FDECL(mhitm_ad_curs, (struct monst *, struct attack *, struct monst *, st
|
||||
E void FDECL(mhitm_ad_drst, (struct monst *, struct attack *, struct monst *, struct mhitm_data *));
|
||||
E void FDECL(mhitm_ad_drin, (struct monst *, struct attack *, struct monst *, struct mhitm_data *));
|
||||
E void FDECL(mhitm_ad_stck, (struct monst *, struct attack *, struct monst *, struct mhitm_data *));
|
||||
E void FDECL(mhitm_ad_wrap, (struct monst *, struct attack *, struct monst *, struct mhitm_data *));
|
||||
E int FDECL(damageum, (struct monst *, struct attack *, int));
|
||||
E void FDECL(missum, (struct monst *, struct attack *, BOOLEAN_P));
|
||||
E int FDECL(passive, (struct monst *, struct obj *, BOOLEAN_P, int,
|
||||
|
||||
@@ -1250,9 +1250,10 @@ int dieroll;
|
||||
if (mhm.done)
|
||||
return mhm.hitflags;
|
||||
break;
|
||||
case AD_WRAP: /* monsters cannot grab one another, it's too hard */
|
||||
if (magr->mcan)
|
||||
mhm.damage = 0;
|
||||
case AD_WRAP:
|
||||
mhitm_ad_wrap(magr, mattk, mdef, &mhm);
|
||||
if (mhm.done)
|
||||
return mhm.hitflags;
|
||||
break;
|
||||
case AD_ENCH:
|
||||
/* there's no msomearmor() function, so just do damage */
|
||||
|
||||
35
src/mhitu.c
35
src/mhitu.c
@@ -1239,38 +1239,9 @@ register struct attack *mattk;
|
||||
return mhm.hitflags;
|
||||
break;
|
||||
case AD_WRAP:
|
||||
if ((!mtmp->mcan || u.ustuck == mtmp) && !sticks(g.youmonst.data)) {
|
||||
if (!u.ustuck && !rn2(10)) {
|
||||
if (u_slip_free(mtmp, mattk)) {
|
||||
mhm.damage = 0;
|
||||
} else {
|
||||
set_ustuck(mtmp); /* before message, for botl update */
|
||||
pline("%s swings itself around you!", Monnam(mtmp));
|
||||
}
|
||||
} else if (u.ustuck == mtmp) {
|
||||
if (is_pool(mtmp->mx, mtmp->my) && !Swimming && !Amphibious) {
|
||||
boolean moat = (levl[mtmp->mx][mtmp->my].typ != POOL)
|
||||
&& (levl[mtmp->mx][mtmp->my].typ != WATER)
|
||||
&& !Is_medusa_level(&u.uz)
|
||||
&& !Is_waterlevel(&u.uz);
|
||||
|
||||
pline("%s drowns you...", Monnam(mtmp));
|
||||
g.killer.format = KILLED_BY_AN;
|
||||
Sprintf(g.killer.name, "%s by %s",
|
||||
moat ? "moat" : "pool of water",
|
||||
an(mtmp->data->mname));
|
||||
done(DROWNING);
|
||||
} else if (mattk->aatyp == AT_HUGS) {
|
||||
You("are being crushed.");
|
||||
}
|
||||
} else {
|
||||
mhm.damage = 0;
|
||||
if (flags.verbose)
|
||||
pline("%s brushes against your %s.", Monnam(mtmp),
|
||||
body_part(LEG));
|
||||
}
|
||||
} else
|
||||
mhm.damage = 0;
|
||||
mhitm_ad_wrap(mtmp, mattk, &g.youmonst, &mhm);
|
||||
if (mhm.done)
|
||||
return mhm.hitflags;
|
||||
break;
|
||||
case AD_WERE:
|
||||
hitmsg(mtmp, mattk);
|
||||
|
||||
103
src/uhitm.c
103
src/uhitm.c
@@ -2775,6 +2775,82 @@ struct mhitm_data *mhm;
|
||||
}
|
||||
}
|
||||
|
||||
void
|
||||
mhitm_ad_wrap(magr, mattk, mdef, mhm)
|
||||
struct monst *magr;
|
||||
struct attack *mattk;
|
||||
struct monst *mdef;
|
||||
struct mhitm_data *mhm;
|
||||
{
|
||||
struct permonst *pd = mdef->data;
|
||||
|
||||
if (magr == &g.youmonst) {
|
||||
/* uhitm */
|
||||
if (!sticks(pd)) {
|
||||
if (!u.ustuck && !rn2(10)) {
|
||||
if (m_slips_free(mdef, mattk)) {
|
||||
mhm->damage = 0;
|
||||
} else {
|
||||
You("swing yourself around %s!", mon_nam(mdef));
|
||||
set_ustuck(mdef);
|
||||
}
|
||||
} else if (u.ustuck == mdef) {
|
||||
/* Monsters don't wear amulets of magical breathing */
|
||||
if (is_pool(u.ux, u.uy) && !is_swimmer(pd)
|
||||
&& !amphibious(pd)) {
|
||||
You("drown %s...", mon_nam(mdef));
|
||||
mhm->damage = mdef->mhp;
|
||||
} else if (mattk->aatyp == AT_HUGS)
|
||||
pline("%s is being crushed.", Monnam(mdef));
|
||||
} else {
|
||||
mhm->damage = 0;
|
||||
if (flags.verbose)
|
||||
You("brush against %s %s.", s_suffix(mon_nam(mdef)),
|
||||
mbodypart(mdef, LEG));
|
||||
}
|
||||
} else
|
||||
mhm->damage = 0;
|
||||
} else if (mdef == &g.youmonst) {
|
||||
/* mhitu */
|
||||
if ((!magr->mcan || u.ustuck == magr) && !sticks(pd)) {
|
||||
if (!u.ustuck && !rn2(10)) {
|
||||
if (u_slip_free(magr, mattk)) {
|
||||
mhm->damage = 0;
|
||||
} else {
|
||||
set_ustuck(magr); /* before message, for botl update */
|
||||
pline("%s swings itself around you!", Monnam(magr));
|
||||
}
|
||||
} else if (u.ustuck == magr) {
|
||||
if (is_pool(magr->mx, magr->my) && !Swimming && !Amphibious) {
|
||||
boolean moat = (levl[magr->mx][magr->my].typ != POOL)
|
||||
&& (levl[magr->mx][magr->my].typ != WATER)
|
||||
&& !Is_medusa_level(&u.uz)
|
||||
&& !Is_waterlevel(&u.uz);
|
||||
|
||||
pline("%s drowns you...", Monnam(magr));
|
||||
g.killer.format = KILLED_BY_AN;
|
||||
Sprintf(g.killer.name, "%s by %s",
|
||||
moat ? "moat" : "pool of water",
|
||||
an(magr->data->mname));
|
||||
done(DROWNING);
|
||||
} else if (mattk->aatyp == AT_HUGS) {
|
||||
You("are being crushed.");
|
||||
}
|
||||
} else {
|
||||
mhm->damage = 0;
|
||||
if (flags.verbose)
|
||||
pline("%s brushes against your %s.", Monnam(magr),
|
||||
body_part(LEG));
|
||||
}
|
||||
} else
|
||||
mhm->damage = 0;
|
||||
} else {
|
||||
/* mhitm */
|
||||
if (magr->mcan)
|
||||
mhm->damage = 0;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
/* Template for monster hits monster for AD_FOO.
|
||||
- replace "break" with return
|
||||
@@ -2968,30 +3044,9 @@ int specialdmg; /* blessed and/or silver bonus against various things */
|
||||
return mhm.hitflags;
|
||||
break;
|
||||
case AD_WRAP:
|
||||
if (!sticks(pd)) {
|
||||
if (!u.ustuck && !rn2(10)) {
|
||||
if (m_slips_free(mdef, mattk)) {
|
||||
mhm.damage = 0;
|
||||
} else {
|
||||
You("swing yourself around %s!", mon_nam(mdef));
|
||||
set_ustuck(mdef);
|
||||
}
|
||||
} else if (u.ustuck == mdef) {
|
||||
/* Monsters don't wear amulets of magical breathing */
|
||||
if (is_pool(u.ux, u.uy) && !is_swimmer(pd)
|
||||
&& !amphibious(pd)) {
|
||||
You("drown %s...", mon_nam(mdef));
|
||||
mhm.damage = mdef->mhp;
|
||||
} else if (mattk->aatyp == AT_HUGS)
|
||||
pline("%s is being crushed.", Monnam(mdef));
|
||||
} else {
|
||||
mhm.damage = 0;
|
||||
if (flags.verbose)
|
||||
You("brush against %s %s.", s_suffix(mon_nam(mdef)),
|
||||
mbodypart(mdef, LEG));
|
||||
}
|
||||
} else
|
||||
mhm.damage = 0;
|
||||
mhitm_ad_wrap(&g.youmonst, mattk, mdef, &mhm);
|
||||
if (mhm.done)
|
||||
return mhm.hitflags;
|
||||
break;
|
||||
case AD_PLYS:
|
||||
if (!negated && mdef->mcanmove && !rn2(3) && mhm.damage < mdef->mhp) {
|
||||
|
||||
Reference in New Issue
Block a user